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Group the existing raylib examples in the repo within a folder named examples. Additional examples that you create are welcome additions.
Write up tutorials for the examples in a tutorials folder. Tutorials should be written in Markdown.
A good tutorial example would explain the code logic and any underlying mechanic (how gravity works for a platformer, camera scenes, 3d rendering, etc.)
The text was updated successfully, but these errors were encountered:
Group the existing raylib examples in the repo within a folder named
examples
. Additional examples that you create are welcome additions.Write up tutorials for the examples in a
tutorials
folder. Tutorials should be written in Markdown.A good tutorial example would explain the code logic and any underlying mechanic (how gravity works for a platformer, camera scenes, 3d rendering, etc.)
The text was updated successfully, but these errors were encountered: