We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Configure the Makefile of the mac branch to compile a .c game file based on a default aka brew install location of raylib for Mac.
brew install
The text was updated successfully, but these errors were encountered:
The new build tool could be useful to solve this. If it's the same process no matter the OS, we could cut the OS specific branches and unify the repo
https://www.linkedin.com/posts/raysan_sooner-or-later-small-projects-grow-and-require-activity-7245090867131109376--qOr?utm_source=share&utm_medium=member_android
Sorry, something went wrong.
No branches or pull requests
Configure the Makefile of the mac branch to compile a .c game file based on a default aka
brew install
location of raylib for Mac.The text was updated successfully, but these errors were encountered: