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DemonCastle.csproj
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DemonCastle.csproj
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<Project Sdk="Godot.NET.Sdk/4.3.0">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>DemonCastle</RootNamespace>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<Compile Remove="DemonCastle.Files\**" />
<Compile Remove="DemonCastle.ProjectFiles\**" />
<Compile Remove="DemonCastle.Game\**" />
<Compile Remove="DemonCastle.Editor\**" />
<Compile Remove="DemonCastle.Navigation\**" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Remove="DemonCastle.Files\**" />
<EmbeddedResource Remove="DemonCastle.ProjectFiles\**" />
<EmbeddedResource Remove="DemonCastle.Game\**" />
<EmbeddedResource Remove="DemonCastle.Editor\**" />
<EmbeddedResource Remove="DemonCastle.Navigation\**" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="DemonCastle.Editor\DemonCastle.Editor.csproj" />
<ProjectReference Include="DemonCastle.Game\DemonCastle.Game.csproj" />
<ProjectReference Include="DemonCastle.ProjectFiles\DemonCastle.ProjectFiles.csproj" />
</ItemGroup>
</Project>