Name | Type | Description | Notes |
---|---|---|---|
ClassId | string | The fully-qualified name of the instantiated, concrete type. This property is used as a discriminator to identify the type of the payload when marshaling and unmarshaling data. | [default to "asset.GlobalUltimate"] |
ObjectType | string | The fully-qualified name of the instantiated, concrete type. The value should be the same as the 'ClassId' property. | [default to "asset.GlobalUltimate"] |
Id | Pointer to string | ID of the user in BillToGlobal. | [optional] [readonly] |
Name | Pointer to string | Name of the user in BillToGlobal. | [optional] [readonly] |
func NewAssetGlobalUltimate(classId string, objectType string, ) *AssetGlobalUltimate
NewAssetGlobalUltimate instantiates a new AssetGlobalUltimate object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewAssetGlobalUltimateWithDefaults() *AssetGlobalUltimate
NewAssetGlobalUltimateWithDefaults instantiates a new AssetGlobalUltimate object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *AssetGlobalUltimate) GetClassId() string
GetClassId returns the ClassId field if non-nil, zero value otherwise.
func (o *AssetGlobalUltimate) GetClassIdOk() (*string, bool)
GetClassIdOk returns a tuple with the ClassId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AssetGlobalUltimate) SetClassId(v string)
SetClassId sets ClassId field to given value.
func (o *AssetGlobalUltimate) GetObjectType() string
GetObjectType returns the ObjectType field if non-nil, zero value otherwise.
func (o *AssetGlobalUltimate) GetObjectTypeOk() (*string, bool)
GetObjectTypeOk returns a tuple with the ObjectType field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AssetGlobalUltimate) SetObjectType(v string)
SetObjectType sets ObjectType field to given value.
func (o *AssetGlobalUltimate) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *AssetGlobalUltimate) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AssetGlobalUltimate) SetId(v string)
SetId sets Id field to given value.
func (o *AssetGlobalUltimate) HasId() bool
HasId returns a boolean if a field has been set.
func (o *AssetGlobalUltimate) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *AssetGlobalUltimate) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AssetGlobalUltimate) SetName(v string)
SetName sets Name field to given value.
func (o *AssetGlobalUltimate) HasName() bool
HasName returns a boolean if a field has been set.