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collision.cpp
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/**
* @file collision.cpp
*
* @author Half-Qilin AKA Hail AKA CatsLover2006
*/
#include "collision.h"
#include <cstdlib>
#include <cstdint>
#include <cstdio>
#include <iostream>
#include <cfloat>
// Define simplified value types
#define u16 uint16_t
#define u32 uint32_t
#define f32 float
#define get_u16 ntohs(*((u16*) (data + loc)))
#define inc_u16 loc += sizeof(u16)
#define get_u32 ntohl(*((u32*) (data + loc)))
#define inc_u32 loc += sizeof(u32)
#if (UINT16_MAX != 65535)
#error "16 bit integer isn't 16 bits long"
#endif
#if (UINT32_MAX != 4294967295)
#error "32 bit integer isn't 32 bits long"
#endif
#if (FLT_MANT_DIG != 24 || FLT_MAX_EXP != 128)
#warning "float isn't using IEEE 754"
#endif
namespace hailLib {
namespace collision {
bool check(point p, void* collisionData) {
char* data = (char*) collisionData;
u16 offset;
u16 instruction;
u32 reader;
f32 a;
f32 b;
f32 c;
f32 d;
size_t loc = 0;
while (true) {
instruction = get_u16;
inc_u16;
switch (instruction & 0x1FFF) {
case 0x1000: { // Planar X
if (!(instruction & 0x2000)) {
offset = get_u16;
inc_u16;
}
reader = get_u32;
a = *(f32*)&reader;
inc_u32;
if (instruction & 0x2000) {
offset = get_u16;
inc_u16;
}
if (a < p.x) {
if (instruction & 0x8000) return true; // Success on top
loc += offset;
} else {
if (instruction & 0x4000) return true; // Success on bottom
}
break;
}
case 0x1400: { // Planar Y
if (!(instruction & 0x2000)) {
offset = get_u16;
inc_u16;
}
reader = get_u32;
a = *(f32*)&reader;
inc_u32;
if (instruction & 0x2000) {
offset = get_u16;
inc_u16;
}
if (a < p.y) {
if (instruction & 0x8000) return true; // Success on top
loc += offset;
} else {
if (instruction & 0x4000) return true; // Success on bottom
}
break;
}
case 0x1800: { // Planar Z
if (!(instruction & 0x2000)) {
offset = get_u16;
inc_u16;
}
reader = get_u32;
a = *(f32*)&reader;
inc_u32;
if (instruction & 0x2000) {
offset = get_u16;
inc_u16;
}
if (a < p.z) {
if (instruction & 0x8000) return true; // Success on top
loc += offset;
} else {
if (instruction & 0x4000) return true; // Success on bottom
}
break;
}
case 0x0001: { // XY plane
if (!(instruction & 0x2000)) {
offset = get_u16;
inc_u16;
}
reader = get_u32;
a = *(f32*)&reader;
inc_u32;
reader = get_u32;
b = *(f32*)&reader;
inc_u32;
reader = get_u32;
c = *(f32*)&reader;
inc_u32;
if (instruction & 0x2000) {
offset = get_u16;
inc_u16;
}
if (a * p.x + b * p.y > c) {
if (instruction & 0x8000) return true; // Success on top
loc += offset;
} else {
if (instruction & 0x4000) return true; // Success on bottom
}
break;
}
case 0x0002: { // YZ plane
if (!(instruction & 0x2000)) {
offset = get_u16;
inc_u16;
}
reader = get_u32;
a = *(f32*)&reader;
inc_u32;
reader = get_u32;
b = *(f32*)&reader;
inc_u32;
reader = get_u32;
c = *(f32*)&reader;
inc_u32;
if (instruction & 0x2000) {
offset = get_u16;
inc_u16;
}
if (a * p.y + b * p.z > c) {
if (instruction & 0x8000) return true; // Success on top
loc += offset;
} else {
if (instruction & 0x4000) return true; // Success on bottom
}
break;
}
case 0x0003: { // XZ plane
if (!(instruction & 0x2000)) {
offset = get_u16;
inc_u16;
}
reader = get_u32;
a = *(f32*)&reader;
inc_u32;
reader = get_u32;
b = *(f32*)&reader;
inc_u32;
reader = get_u32;
c = *(f32*)&reader;
inc_u32;
if (instruction & 0x2000) {
offset = get_u16;
inc_u16;
}
if (a * p.x + b * p.z > c) {
if (instruction & 0x8000) return true; // Success on top
loc += offset;
} else {
if (instruction & 0x4000) return true; // Success on bottom
}
break;
}
case 0x0000: { // 3D plane
if (!(instruction & 0x2000)) {
offset = get_u16;
inc_u16;
}
reader = get_u32;
a = *(f32*)&reader;
inc_u32;
reader = get_u32;
b = *(f32*)&reader;
inc_u32;
reader = get_u32;
c = *(f32*)&reader;
inc_u32;
reader = get_u32;
d = *(f32*)&reader;
inc_u32;
if (instruction & 0x2000) {
offset = get_u16;
inc_u16;
}
if (a * p.x + b * p.y + p.z * c > d) {
if (instruction & 0x8000) return true; // Success on top
loc += offset;
} else {
if (instruction & 0x4000) return true; // Success on bottom
}
break;
}
case 0x0802: // Immediate failure
return false;
case 0x0803: // Immediate success
return true;
default: // Unknown flag
return false;
}
}
};
}
}