Skip to content

Releases: CarterGames/The-Cart

New Systems (0.3.0)

26 Jun 19:17
Compare
Choose a tag to compare

ℹ️ Added a load of new systems to the package.

🗓️ Release Date: 26th June 2023

🎨 Changes

  • New Hierarchy Headers/Separators with options to have customizable ones as well as global set ones.
  • Data asset system, similar to the library management, but intended for game use, the library one is for the library itself to operate.
  • New Util Runtime class for better API access to things needed at runtime specifically.
  • New Game Ticks system, with both global & instanced tick setups available.
  • New setting for logs to allow the scarlet logs to be toggled off globally.

Version Checker (0.2.2)

24 Jun 14:19
Compare
Choose a tag to compare

ℹ️ Added a new version checker system to check if the package is the latest version or not and provide a link to get the latest when not.

🗓️ Release Date: 24th June 2023

🎨 Changes

  • New version checker system for package to let users check if its up to date.
  • Fixed issues with asset database file finding if more than 1 of the same class name is found.

Minor Library Update (0.2.1)

22 Jun 19:23
Compare
Choose a tag to compare

ℹ️ Fixed a few issues with compatabiltiy with other asset I develop as well as adding some new extension methods I've used in my side project that could be handy to have to hand.

🗓️ Release Date: 22nd June 2023

🎨 Changes

  • Fixed compatibility issue with new Carter Games Assets & this library.
  • Added new "Adjust" extensions for vectors & quaternions.
  • Added Quaternion extensions class.
  • Added invert color extension method.
  • Updated Alea RNG to be experimental, as it could not work.
  • Added version data to settings provider.

An update! (0.2.0)

09 Jun 14:51
Compare
Choose a tag to compare

A major update to the library with some new systems and some polish on some older ones. Will be re-doing the docs etc. down the line and adding more as and when I write useful bits of code that can be used between projects.