From 745b9963e631cd28823b3c54dc8c26f692604a44 Mon Sep 17 00:00:00 2001 From: Jonathan Date: Wed, 16 Nov 2022 08:47:03 +0000 Subject: [PATCH] :package: 0.2.2 Release - A release with the latest 0.2.1 revisions included as this fix would be the 4th revision of the version. It makes sense to make a new version with all the fixes instead xD --- Editor/Settings/AssetVersionData.cs | 4 ++-- README.md | 2 -- Runtime/MultiSceneManager.cs | 2 ++ 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Editor/Settings/AssetVersionData.cs b/Editor/Settings/AssetVersionData.cs index 383d824..f70f3c2 100644 --- a/Editor/Settings/AssetVersionData.cs +++ b/Editor/Settings/AssetVersionData.cs @@ -8,7 +8,7 @@ public static class AssetVersionData /// /// The version number of the asset. /// - public static string VersionNumber => "0.2.1"; + public static string VersionNumber => "0.2.2"; /// @@ -17,6 +17,6 @@ public static class AssetVersionData /// /// Asset owner is in the UK, so its D/M/Y format. /// - public static string ReleaseDate => "10/10/2022"; + public static string ReleaseDate => "16/11/2022"; } } \ No newline at end of file diff --git a/README.md b/README.md index 163a601..191f541 100644 --- a/README.md +++ b/README.md @@ -2,8 +2,6 @@ # Multi-Scene -> Version 0.2.1 - A library to help developers create Unity games that split elements of the game into multiple scenes. diff --git a/Runtime/MultiSceneManager.cs b/Runtime/MultiSceneManager.cs index d8539a7..5f73aed 100644 --- a/Runtime/MultiSceneManager.cs +++ b/Runtime/MultiSceneManager.cs @@ -196,7 +196,9 @@ private static void RunSceneLoading(SceneGroup group, bool? reloadDupScenes = tr { if (!group.IsValid) { +#if UNITY_EDITOR MultiScenePopups.ShowInvalidSceneGroup(); +#endif return; }