Replies: 2 comments
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Hey @Pabs14324 , thanks for your message! I would suggest adding a new NodeType, e.g. To process the new type of node on the platform side, add a node type case to the The iOS side of things will look very similar, but it's probably good to start with one OS first and then add the other. I hope this gets you pointed into the right direction, if you branch or fork this repo and work on the new feature, I'm happy to provide support and feedback! Cheers Lars |
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did anyone manage to render a 2D image in ARView. |
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Hi. I've been working on a school project that would allow users to put 2d and 3d assets via cloud on the AR scene. Been working on this for almost a year now and your plugin made the 3d part work. Now I am stuck with the 2d part. I was able to make the 2d part work using the arcore_flutter_plugin and path_provider. I don't how you make these plugins but I hope we would be able to add 2d assets on the AR scene similar to arcore_flutter_plugin's 'ArCoreImage()' capability.
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