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YAGSL currently runs slower than it should because of slow java calls and jumping. Most of YAGSL can and should be rewritten into C++ then mapped to their current locations using JNI. This will also expand YAGSL to support C++ teams and be the only "mainstream" swerve library that supports C++.
When this change is made development will take place solely in the vendordep repository (YAGSL-Lib) due to it's support of JNI compilation and delivery to teams. This development will only take place after v1 released. All further development will be done in C++ if possible.
The text was updated successfully, but these errors were encountered:
YAGSL currently runs slower than it should because of slow java calls and jumping. Most of YAGSL can and should be rewritten into C++ then mapped to their current locations using JNI. This will also expand YAGSL to support C++ teams and be the only "mainstream" swerve library that supports C++.
When this change is made development will take place solely in the vendordep repository (YAGSL-Lib) due to it's support of JNI compilation and delivery to teams. This development will only take place after v1 released. All further development will be done in C++ if possible.
The text was updated successfully, but these errors were encountered: