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Automatically add Associated Domains capability #188

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caseypugh opened this issue Jul 2, 2020 · 2 comments
Open

Automatically add Associated Domains capability #188

caseypugh opened this issue Jul 2, 2020 · 2 comments
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@caseypugh
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The problem

Currently when building to iOS with Unity+Branch, you have to manually add the Associated Domains capability to your Xcode project. This is a painful process for teams who are automatically deploying new builds of their game/project.

Solution

It's entirely possible to add this to the Xcode project automatically by leveraging Unity's post build process. One example of another open source project that does this successfully is AppCenter's Unity plugin. Check out their AppCenterPostBuild.cs to see how they do it.

@caseypugh
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caseypugh commented Jul 2, 2020

Oh, it looks like this is already implemented. I was confused because the branch Unity plugin specifically says to manually add them to xcode. Perhaps that copy needs to removed/updated?

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@klim-branch klim-branch self-assigned this Mar 2, 2022
@klim-branch
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Hey @caseypugh !
This is Kun from the Branch Integration team.

Seems like this problem is still not on our document. I will add that ASAP

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