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Description:

This component creates a fully controlable spatialized audio source which can be moved in the scene.

 

Initialization:

You have to select an audio resource input from the resources manager. Various informations regarding the input audio resource will be displayed in the Input file infos field. You can also recreate a new sound after loading by mixing the differents channels.

 

Condition:

  • Parameters:
    • Transform [transform]: for moving the source
    • a