You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I am too unfamiliar with this github stuff, so this will hopefully do. This is about a few things I've noticed.
The main github page https://github.com/BentoBoxWorld/BentoBox doesn't mention greenhouse add-on. I found it on Jenkins.
The github page https://github.com/BentoBoxWorld/Greenhouses doesn't have a link on the readme to Jenkins build https://ci.codemc.org/job/BentoBoxWorld/job/Greenhouses/.
The add-on is called greenhouses (plural) but the command does not work inside the game. The in-game command is /is greenhouse
The github and jenkins are all plural, I personally understand that, but keep typing greenhouse, since you're working with 'one'. So I guess that's fine. Maybe at least add an alias so they both work? /is greenhouse + /is greenhouses
Because first installation, I thought I mistyped the command, or didn't install it properly. Typed gre... and it auto suggested with greenhouse (not plural). (Again, personally i really prefer just greenhouse, hehe)
The github readme page for greenhouses mentions the same things twice:
admin commands:
greenhouses reload : Reloads config files
greenhouses info : provides info on the player's island greenhouses
greenhouses info: provides info on the greenhouse you are in
Talking about commands, as operator on the server I don't get most of the listed commands actually. I can use:
/is greenhouse (opens the gui menu) (which is not listed in help)
/is greenhouse help (lists the help) (which is not listed in help)
/is greenhouse make (force-make a greenhouse, or maybe first one it finds)
/is greenhouse remove (removes the one you stand in)
The readme lists however (and implies these are listed in greenhouse help):
/is greenhouses help - lists these commands
/is greenhouses make: Tries to make a greenhouse by finding the first valid recipe
/is greenhouses remove: Removes a greenhouse that you are standing in if you are the owner
/is greenhouses list: Lists all the recipes available
/is greenhouses recipe: Display the recipe GUI - clicking on a recipe will try to make a /is greenhouse
Both greenhouse recipe and greenhouse list don't seem to exist.
When using the nether recipe/biome, the whole text goes red, it doesn't seem to 'reset' if that makes sense. see img
Fun fact, the thing from earlier about something being listed twice, the greenhouse info, isn't listed as a command, nor works in-game. Same for greenhouse reload.
(any none working sub-command just shows the help page btw)
Using bonemeal in hoppers, the 'tall' flowers don't show, their bottom half does, not their top half
FEATURE REQUESTS
While I am here ;P
Could it be possible to limit greenhouse only to our world named /skyblock/ or our /acid/ map ? .. and not have it work in say our wild world or a towny map ?
And would it be possible to limit the player to one greenhouse at a time? Instead of allowing them to i believe make as many as they want? We run in difficulty hard for skyblock/ and would not mind if they have to work for some items.
The text was updated successfully, but these errors were encountered:
I'll answer the last question first and then post other answers. Mob limit is how many blocks of area each mob must have. So you have it set to 1 so that means a horse only needs 1 block. Set it to 9 or something.
The background on the bad docs is because this add-on is a port from the Greenhouses plugin that I wrote and I copied over the text from there. Unfortunately, I'm always busy doing other things so I haven't been able to implement those other features yet. I did Greenhouses as a real minimum-viable-release just to get it out there for BentoBox and so that explains the lack of love. I need to clean stuff up!
Could it be possible to limit greenhouse only to our world named /skyblock/ or our /acid/ map ? .. and not have it work in say our wild world or a towny map ?
Yes. That's a bug actually. It should only work in island worlds.
Using bonemeal in hoppers, the 'tall' flowers don't show, their bottom half does, not their top half
I think there was another issue on this filed. I need to try and work out how to do this.
Hey there,
I am too unfamiliar with this github stuff, so this will hopefully do. This is about a few things I've noticed.
The main github page
https://github.com/BentoBoxWorld/BentoBox
doesn't mention greenhouse add-on. I found it on Jenkins.The github page
https://github.com/BentoBoxWorld/Greenhouses
doesn't have a link on the readme to Jenkins buildhttps://ci.codemc.org/job/BentoBoxWorld/job/Greenhouses/
.The add-on is called
greenhouses
(plural) but the command does not work inside the game. The in-game command is/is greenhouse
/is greenhouse
+/is greenhouses
Because first installation, I thought I mistyped the command, or didn't install it properly. Typed gre... and it auto suggested with greenhouse (not plural). (Again, personally i really prefer just greenhouse, hehe)
The readme lists however (and implies these are listed in greenhouse help):
Both
greenhouse recipe
andgreenhouse list
don't seem to exist.Fun fact, the thing from earlier about something being listed twice, the
greenhouse info
, isn't listed as a command, nor works in-game. Same forgreenhouse reload
.(any none working sub-command just shows the help page btw)
Using bonemeal in hoppers, the 'tall' flowers don't show, their bottom half does, not their top half
FEATURE REQUESTS
While I am here ;P
Could it be possible to limit greenhouse only to our world named /skyblock/ or our /acid/ map ? .. and not have it work in say our wild world or a towny map ?
And would it be possible to limit the player to one greenhouse at a time? Instead of allowing them to i believe make as many as they want? We run in difficulty hard for skyblock/ and would not mind if they have to work for some items.
The text was updated successfully, but these errors were encountered: