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maListBuilder.h
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maListBuilder.h
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//
// MultiArp - Another step in the Great Midi Adventure!
// Copyright (C) 2017, 2018 Barry Neilsen
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
//////////////////////////////////////////////////////////////////////////////
#ifndef LISTBUILDER_H
#define LISTBUILDER_H
#define LINK_PLATFORM_LINUX
#include <ableton/Link.hpp>
#include <alsa/asoundlib.h>
#include "maPatternStore.h"
enum midi_input_modes_t
{
MIDI_INPUT_OFF = 0,
MIDI_INPUT_QUICK,
MIDI_INPUT_STEP,
MIDI_INPUT_REAL_TIME,
MIDI_INPUT_FILE
};
class ListBuilder
{
public:
ListBuilder() {};
ListBuilder(ableton::Link * linkInstance);
virtual ~ListBuilder();
bool HandleMidi(snd_seq_event_t *ev, double inBeat = 0);
bool HandleKeybInput(int c);
StepList & CurrentList() { return m_StepList; }
std::map<double,Note> & RealTimeList() { return m_RealTimeList; }
void Clear()
{
m_StepList.Clear();
m_Captured.Clear();
m_OpenNotes.clear();
m_RealTimeList.clear();
m_RealTimeUndoIndex.clear();
}
std::string ToString();
char MidiInputModeAsChar();
void SetMidiInputMode( int val );
int MidiInputMode();
bool RealTimeRecord() { return m_MidiInputMode == MIDI_INPUT_REAL_TIME; }
int MidiInputModeAsColour(std::vector<int> choices) { return choices.at(m_MidiInputMode); }
bool MidiInputModeChanged(); // Call once and clear flag.
void SetPhaseIsZero(double beat, double quantum);
Cluster * Step(double phase, double stepValue);
protected:
ableton::Link * m_Link = NULL;
int m_MidiInputMode = MIDI_INPUT_OFF;
int m_openNotes = 0;
Note m_Activity; // Something to show what's coming in.
Cluster m_Captured;
StepList m_StepList;
bool m_MidiInputModeChanged;
double m_LinkQuantum;
double m_BeatAtLastPhaseZero;
std::map<unsigned char, Note> m_OpenNotes;
std::map<double, Note> m_RealTimeList;
std::vector<std::map<double, Note>::iterator> m_RealTimeUndoIndex;
private:
};
#endif // LISTBUILDER_H