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Fixing knockback with one-shot feature #85
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Latest dev build already fixes it, and if it doesn't - then it might be an issue with the spigot jar you're using. |
I've tested the latest developer build with tunity 1.16 and I didn't see any change |
Same. The clip in the video was on the latest dev build and with regular paper 1.8.8. |
Fair enough, if you don't think it's a "good fix". Is it because of performance? |
Send me your entire config file please, so I can try and replicate the issue. |
Keep in mind, it's if you hit "too fast". So try and click like a decent 8+ CPS to replicate it. |
Upload the config contents to pastebin. |
You have one shot disabled, therefore 50%+ of the hits don't kill the entities, therefore they take knockback. Gonna check the issue on 1.8 using your config |
@SpinKnight Seems to only occurred when killing fast enough, therefore I implemented the velocity patch. |
Thanks. Will test now and let you know. |
It does not seem to work as intended with just WildStacker. Although when implementing my own listener that does the following: WildStacker 3.5.1 b92: |
Already done that... |
Well no idea man. I can only give you my test results. Which is why I'm saying, if I do it myself, it does work -- because you told me you already implemented it, which seems odd. |
I will test it again, as for me the jar fixed the issue... |
Btw I am using an auto clicker so I can easily get 10cps, might be due to that |
I, too, was using an auto clicker in that clip. Getting around around 40-50 cps, but also tried with regular jitter-clicking (11 cps), where it also did not seem to work |
I will try to increase the delay, maybe it helps... idk |
Btw, I cancel the event which in theory should already fix the knockback, I am not sure why it doesnt in first place... |
Yeah, it does. |
Idk. Perhaps since if it's if you do it too fast, maybe it's because you're hitting it before some properties are set or smth? No idea. |
I did a little more testing. It seems to be a problem with TacoSpigot. Unless you plan on supporting Taco, I guess you can close this issue, since it works flawlessly on Spigot/Paper 1.8.8. |
Weird, I used taco for 1.8.8 lol |
Huh, weird, works fine for me on Paper |
This whole situation is just weird. |
Alright. Sounds good. I also tested the above with no plugins, but WildStacker & Taco and it still seems to be an issue. |
Maybe increasing the delay to 2 or will fix the issue, who knows |
Try disabling corpses for a moment, I think it fixes the issue. |
Same behaviour for me. |
Make sure you're not using build 93, but 92 |
It seems to be something with how laggy the server is in my opinion. |
I did not even notice there was a build 93, so I'm still on 92. My TPS is also straight up 20.0 |
As of now, I am marking this issue with "No known solution", as I can't seem to find the cause for it. |
Alright. Yeah, it's quite a weird issue. |
The one-shot feature has been very nice. But it would be lovely to see a fix for the mobs taking knockback, if you hit them too fast.
A potential fix would be waiting 1 tick, then setting their velocity to 0:
https://bukkit.org/threads/remove-knock-back.145054/
Issue:
https://gyazo.com/084cba0b6a038943cfe643daec429076
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