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When killing a mob which isn't stacked, they have unusual death compared to regular mobs. For example, if you shoot a mob to death with arrows, the last arrow bounces off the mob and hits the floor. Killing a mob with a sword also doesn't play the 'crit' sound if you deliver a final blow. I'm guessing the plugin is setting the mob's health to 0 regardless of if they're stacked or not, which is what's messing with the arrows and sounds/animations.
To Reproduce
Get an unstacked mob
Shoot the mob to death. Or kill it with a sword
The last arrow is bounced off of the mob instead of disappearing. If you kill it with melee the mob just dies unnaturally without any crit noises.
Additional Information
No response
The text was updated successfully, but these errors were encountered:
Minecraft's Version
1.18.2 Purpur
Plugin's Version
3.8.0.322, Dev build from here https://hub.bg-software.com/job/WildStacker/322/
Describe the bug
When killing a mob which isn't stacked, they have unusual death compared to regular mobs. For example, if you shoot a mob to death with arrows, the last arrow bounces off the mob and hits the floor. Killing a mob with a sword also doesn't play the 'crit' sound if you deliver a final blow. I'm guessing the plugin is setting the mob's health to 0 regardless of if they're stacked or not, which is what's messing with the arrows and sounds/animations.
To Reproduce
Additional Information
No response
The text was updated successfully, but these errors were encountered: