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README.md

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A simple to setup easy to edit unity fps movement controller using rigidbodies in c#. Feel free to use it if you'd like!
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## Features
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- [x] Fully momentum based movement
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- [x] Customizable speeds for:
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- [x] Walking
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### Visual examples
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| Variable Jump Height & Jump Cooldown | Smoothed `lerp` Crouch vs Non-Smothed | Coyote Time (Slowed & Exaggerated) |
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| ------ | ------ |------ |
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| <img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/varJumpHeight.gif" width="300" /> | <img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/crouching.gif" width="300" /> | <img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/coyoteTime.gif" width="300" /> |
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| <img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/varJumpHeight.gif" width="250" /> | <img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/crouching.gif" width="250" /> | <img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/coyoteTime.gif" width="250" /> |
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<br/>
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| Z | Crouch |
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| Q | Lock/Unlock Mouse |
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###### *CTRL creates issues when testing in editor so Z is used (shift + keys = run unity hotkey)
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###### *CTRL creates issues when testing in editor so Z is used (ctrl + keys = run unity hotkey)
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<br/>
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### Sorry, one more thing
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**Please make sure that whatever the player is intended to stand/jump onto or from is set to the `Ground` tag.** When setting up the script, you will be prompted to let the script create the tag, but at the time of writing this I have not created an algorythm/ai to detect what should and shouldn't be ground... so you will have to manually do this untill then (Which I'm not going to do, sorry).
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<img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/groundLayer.gif" width="600" />/
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<img src="https://raw.githubusercontent.com/B0N3head/unity-fps-movement-controller/main/readmeAssets/groundLayer.gif" width="600" />/

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