diff --git a/1.2/Assemblies/PrisonLabor.dll b/1.2/Assemblies/PrisonLabor.dll new file mode 100644 index 00000000..601026ec Binary files /dev/null and b/1.2/Assemblies/PrisonLabor.dll differ diff --git a/About/About.xml b/About/About.xml index 0d87b41a..99788447 100644 --- a/About/About.xml +++ b/About/About.xml @@ -5,6 +5,7 @@
  • 1.0
  • 1.1
  • +
  • 1.2
  • avius.prisonlabor @@ -19,7 +20,7 @@ - Version 1.1.10 + Version 1.1.11 This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab). Prison labor needs management that consist: - Motivation - prisoners need to be motivated by presence of colonists. Wardens have new job - supervising prisoners. Low motivation can lead to revolts. diff --git a/LoadFolders.xml b/LoadFolders.xml index 8449e42c..3b4443d4 100644 --- a/LoadFolders.xml +++ b/LoadFolders.xml @@ -6,4 +6,8 @@
  • /
  • + +
  • /
  • +
  • 1.2
  • +
    \ No newline at end of file diff --git a/MakeRelease.bat b/MakeRelease.bat index a88d75d1..20d1f58a 100644 --- a/MakeRelease.bat +++ b/MakeRelease.bat @@ -31,6 +31,10 @@ xcopy "Textures\*.*" "%target_directory%\Textures" /e mkdir "%target_directory%\1.0" xcopy "1.0\*.*" "%target_directory%\1.0" /e +:: 1.2 +mkdir "%target_directory%\1.2" +xcopy "1.2\*.*" "%target_directory%\1.2" /e + :: LoadFolders.xml copy "LoadFolders.xml" "%target_directory%\LoadFolders.xml" diff --git a/README.md b/README.md index 806862c4..c67565e1 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@

    - v1.1.10 + v1.1.11

    diff --git a/Source/Core/Meta/Version.cs b/Source/Core/Meta/Version.cs index d9de4093..e74ab070 100644 --- a/Source/Core/Meta/Version.cs +++ b/Source/Core/Meta/Version.cs @@ -60,6 +60,7 @@ public enum Version v1_1_7, v1_1_8, v1_1_9, - v1_1_10 + v1_1_10, + v1_1_11 } } diff --git a/Source/Core/Meta/VersionUtility.cs b/Source/Core/Meta/VersionUtility.cs index e4a6ab83..30dd4811 100644 --- a/Source/Core/Meta/VersionUtility.cs +++ b/Source/Core/Meta/VersionUtility.cs @@ -5,8 +5,8 @@ namespace PrisonLabor.Core.Meta { class VersionUtility { - public const Version versionNumber = Version.v1_1_10; - public const string versionString = "1.1.10"; + public const Version versionNumber = Version.v1_1_11; + public const string versionString = "1.1.11"; public static Version VersionOfSaveFile { get; set; } diff --git a/changelog.txt b/changelog.txt index 033346e5..c84935c5 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,4 +1,7 @@ Changelog: +1.1.11 +- Another fixes for roof construction. Prisoners should not stuct in roof is outside their reach +- Preparation to 1.2 rimworld version 1.1.10 - Fixes for construction job. Repairing, hauling resources to frame and blueprint, building frame, smoothing wall and floor should now work correctly. - Fix for disappearing work tab. Request from Simple slavery mod author. Simple slavery finally compatible?