diff --git a/1.2/Assemblies/PrisonLabor.dll b/1.2/Assemblies/PrisonLabor.dll
new file mode 100644
index 00000000..601026ec
Binary files /dev/null and b/1.2/Assemblies/PrisonLabor.dll differ
diff --git a/About/About.xml b/About/About.xml
index 0d87b41a..99788447 100644
--- a/About/About.xml
+++ b/About/About.xml
@@ -5,6 +5,7 @@
1.0
1.1
+ 1.2
avius.prisonlabor
@@ -19,7 +20,7 @@
- Version 1.1.10
+ Version 1.1.11
This mod force prisoners to work. To enable this feature prisoners must have "Force to work" option checked ("Prisoner" tab). Prison labor needs management that consist:
- Motivation - prisoners need to be motivated by presence of colonists. Wardens have new job - supervising prisoners. Low motivation can lead to revolts.
diff --git a/LoadFolders.xml b/LoadFolders.xml
index 8449e42c..3b4443d4 100644
--- a/LoadFolders.xml
+++ b/LoadFolders.xml
@@ -6,4 +6,8 @@
/
+
+ /
+ 1.2
+
\ No newline at end of file
diff --git a/MakeRelease.bat b/MakeRelease.bat
index a88d75d1..20d1f58a 100644
--- a/MakeRelease.bat
+++ b/MakeRelease.bat
@@ -31,6 +31,10 @@ xcopy "Textures\*.*" "%target_directory%\Textures" /e
mkdir "%target_directory%\1.0"
xcopy "1.0\*.*" "%target_directory%\1.0" /e
+:: 1.2
+mkdir "%target_directory%\1.2"
+xcopy "1.2\*.*" "%target_directory%\1.2" /e
+
:: LoadFolders.xml
copy "LoadFolders.xml" "%target_directory%\LoadFolders.xml"
diff --git a/README.md b/README.md
index 806862c4..c67565e1 100644
--- a/README.md
+++ b/README.md
@@ -3,7 +3,7 @@
-
+
diff --git a/Source/Core/Meta/Version.cs b/Source/Core/Meta/Version.cs
index d9de4093..e74ab070 100644
--- a/Source/Core/Meta/Version.cs
+++ b/Source/Core/Meta/Version.cs
@@ -60,6 +60,7 @@ public enum Version
v1_1_7,
v1_1_8,
v1_1_9,
- v1_1_10
+ v1_1_10,
+ v1_1_11
}
}
diff --git a/Source/Core/Meta/VersionUtility.cs b/Source/Core/Meta/VersionUtility.cs
index e4a6ab83..30dd4811 100644
--- a/Source/Core/Meta/VersionUtility.cs
+++ b/Source/Core/Meta/VersionUtility.cs
@@ -5,8 +5,8 @@ namespace PrisonLabor.Core.Meta
{
class VersionUtility
{
- public const Version versionNumber = Version.v1_1_10;
- public const string versionString = "1.1.10";
+ public const Version versionNumber = Version.v1_1_11;
+ public const string versionString = "1.1.11";
public static Version VersionOfSaveFile { get; set; }
diff --git a/changelog.txt b/changelog.txt
index 033346e5..c84935c5 100644
--- a/changelog.txt
+++ b/changelog.txt
@@ -1,4 +1,7 @@
Changelog:
+1.1.11
+- Another fixes for roof construction. Prisoners should not stuct in roof is outside their reach
+- Preparation to 1.2 rimworld version
1.1.10
- Fixes for construction job. Repairing, hauling resources to frame and blueprint, building frame, smoothing wall and floor should now work correctly.
- Fix for disappearing work tab. Request from Simple slavery mod author. Simple slavery finally compatible?