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I followed the doc\build.md tutorial and put all the 2.3.0 source code at Engine\Restricted\NotForLicensees.
Then I run BuildMayaUnrealLiveLinkPlugin.bat. But got a build error: Couldn't find target rules file for target 'UnrealHeaderTool' in rules assembly 'UE5Rules, Version=0,0,0,0, Culture=neuture, PublicKeyToken=null'.
Location: D:\UE_Source\Engine\Intermediate\Build\BuildRules\UE5Rules.dll
Target rules found:
at UnrealBuildToool.RulesAssembly.CreateTargetRules in RulesAssembly.cs
...
Any ideas about how to fix it?
The text was updated successfully, but these errors were encountered:
I followed the doc\build.md tutorial and put all the 2.3.0 source code at Engine\Restricted\NotForLicensees.
Then I run BuildMayaUnrealLiveLinkPlugin.bat. But got a build error:
Couldn't find target rules file for target 'UnrealHeaderTool' in rules assembly 'UE5Rules, Version=0,0,0,0, Culture=neuture, PublicKeyToken=null'.
Location: D:\UE_Source\Engine\Intermediate\Build\BuildRules\UE5Rules.dll
Target rules found:
at UnrealBuildToool.RulesAssembly.CreateTargetRules in RulesAssembly.cs
...
Any ideas about how to fix it?
The text was updated successfully, but these errors were encountered: