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Yes, I've encountered cases like this before. Usually pass if run again. But indeed, deterministic should be the goal!
Perhaps we can fix this in the course of #298
Some tests can randomly fail, e.g.
https://github.com/AstarVienna/ScopeSim/actions/runs/7443459990/job/20248391071
It would be better to make these deterministic.
PoorMansHxRGReadoutNoise
can be made deterministic by passing therandom_seed
parameter, andnp.std
probably has something similar.The text was updated successfully, but these errors were encountered: