diff --git a/Altis_Life.Altis/config/Config_Loadouts.hpp b/Altis_Life.Altis/config/Config_Loadouts.hpp index 36b0d38d3..679e0e47e 100644 --- a/Altis_Life.Altis/config/Config_Loadouts.hpp +++ b/Altis_Life.Altis/config/Config_Loadouts.hpp @@ -5,7 +5,11 @@ // CIV's loadout are selected randonly if he is not in jail, // otherwise, for the other teams, player will get the uniform related to his level +<<<<<<< HEAD class lvl_X : lvl_base { // where X is the level of the selected team and inherits from lvl_base +======= + class lvl_X : lvl_base { // where X is a level of the selected team and inherits from lvl_base +>>>>>>> 160a64cff8da5be39cb944be6b0cc2bcc3676de6 uniformClass = ""; backpack = ""; linkedItems[] = {}; @@ -60,6 +64,39 @@ class Loadouts { uniformClass = "U_Rangemaster"; weapons[] = {"hgun_P07_snds_F"}; magazines[] = {"16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag"}; +<<<<<<< HEAD +======= + }; + class lvl_2 : lvl_base { + uniformClass = "U_Rangemaster"; + weapons[] = {"hgun_P07_snds_F"}; + magazines[] = {"16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag"}; + }; + class lvl_3 : lvl_base { + uniformClass = "U_Rangemaster"; + weapons[] = {"hgun_P07_snds_F"}; + magazines[] = {"16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag"}; + }; + class lvl_4 : lvl_base { + uniformClass = "U_Rangemaster"; + weapons[] = {"hgun_P07_snds_F"}; + magazines[] = {"16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag"}; + }; + class lvl_5 : lvl_base { + uniformClass = "U_Rangemaster"; + weapons[] = {"hgun_P07_snds_F"}; + magazines[] = {"16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag"}; + }; + class lvl_6 : lvl_base { + uniformClass = "U_Rangemaster"; + weapons[] = {"hgun_P07_snds_F"}; + magazines[] = {"16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag"}; + }; + class lvl_7 : lvl_base { + uniformClass = "U_Rangemaster"; + weapons[] = {"hgun_P07_snds_F"}; + magazines[] = {"16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag","16Rnd_9x21_Mag"}; +>>>>>>> 160a64cff8da5be39cb944be6b0cc2bcc3676de6 }; class lvl_2 : lvl_1 {}; class lvl_3 : lvl_1 {}; @@ -74,6 +111,25 @@ class Loadouts { class lvl_1 : lvl_base { uniformClass = "U_Rangemaster"; items[] = {"FirstAidKit"}; +<<<<<<< HEAD +======= + }; + class lvl_2 : lvl_base { + uniformClass = "U_Rangemaster"; + items[] = {"FirstAidKit"}; + }; + class lvl_3 : lvl_base { + uniformClass = "U_Rangemaster"; + items[] = {"FirstAidKit"}; + }; + class lvl_4 : lvl_base { + uniformClass = "U_Rangemaster"; + items[] = {"FirstAidKit"}; + }; + class lvl_5 : lvl_base { + uniformClass = "U_Rangemaster"; + items[] = {"FirstAidKit"}; +>>>>>>> 160a64cff8da5be39cb944be6b0cc2bcc3676de6 }; class lvl_2 : lvl_1 {}; class lvl_3 : lvl_1 {};