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Is there a way to make input work with catchevent? #683

Closed Answered by aallfik11
aallfik11 asked this question in Q&A
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OK, It's always embarrassing when I ask a question and minutes later, I find the answer.
In case someone ever finds themselves in the same situation, change this:

return renderer->OnEvent(event);

to this:

return input->OnEvent(event);

Sorry for making an unnecessary discussion :(

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