From 2dcf55af1685a9a1c6992d3303e9d49f879bddb8 Mon Sep 17 00:00:00 2001 From: Jeremy Randolph Date: Tue, 29 Aug 2023 14:36:24 -0700 Subject: [PATCH] Add some README instructions for the Nakama console --- README.md | 107 +++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 105 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index c61ca97..f2ccc5a 100644 --- a/README.md +++ b/README.md @@ -62,13 +62,116 @@ We will add a future to hot reload this in the future. # Verify the Server is Running -Visit `localhost:7351` in a web browser to access Nakama. For local development, use `admin:password` as your login +Visit `localhost:7351` in a web browser to access the Nakama console. For local development, use `admin:password` as your login credentials. The Account tab on the left will give you access to a valid account ID. The API Explorer tab on the left will allow you to make requests to Cardinal. +# Nakama Console + +You can verify the Nakama server is running by visiting `localhost:7351` in a web browser. For local development, use +`admin:password` as our login credentials. + +## API Explorer + +The API Explorer (on the sidebar) allows you to make requests to both Nakama and your Cardinal server. + +### Creating a User ID + +Before using any endpoints, you need to populate the User ID field (between the endpoint dropdown and the submit button). +The user ID `00000000-0000-0000-0000-000000000000` is a special admin user ID that will always be defined. Alternatively, +a new user can be created by selecting the `Authenticate Device` endpoint from the dropdown. Populate the request boy +with a payload like: + +```json +{ + "account": { + "id": "123456789123456789" + }, + "create": true, + "username": "some-username" +} +``` + +And hit `Submit` no. User ID is required for this endpoint. + +To get the User ID of your newly created account, click the `Accounts` item in the sidebar. Copy the relevant User ID +and paste it into the User ID field on the API Explorer to hit other endpoints. + +### Claiming a Persona Tag + +A persona tag is essentially a cardinal based user. To create a persona tag in your cardinal game, select the `nakama/claim-persona` +endpoint from the dropdown. Make sure to paste in a valid User ID into the User ID field. Set the request body to: +```json +{ + "persona_tag": "some-persona-tag", +} +``` + +and hit Submit. You should see a response like: + +```json +{ + "persona_tag": "some-persona-tag", + "status": "pending", + "tick": 2567, + "tx_hash": "0x6bc26694dee4c4163335e4fe01d73eab2da071f38b991ae8424fa52de330c228" +} +``` + +This means cardinal received the request, and the request is pending. Change your endpoint to `nakama/show-persona` and hit +Submit (no request body needed) to verify the claim-persona operation was successful. The response body should be similar +to the `nakama/claim-persona` response, except "status" should now say "accepted". + +This mean both Nakama and Cardinal are aware of your Nakama user and the related Persona Tag. + +### Custom Transactions + +Once your persona tag has been set up, you send transactions to your custom cardinal transaction endpoints. If +you set up a transaction like this: + +```go +package main + +import ( + "pkg.world.dev/world-engine/cardinal/ecs" + "pkg.world.dev/world-engine/cardinal/ecs/inmem" +) + +type MoveMsg struct { + Dx, Dy int +} + +type MoveReply struct { + FinalX, FinalY int +} + +var MoveTx = ecs.NewTransactionType[MoveMsg, MoveReply]("move") + +func main() { + world := inmem.NewECSWorld() + world.RegisterTransaction(MoveTx) +} +``` + +The dropdown will contain an entry with `tx-move`. The request body for that transaction could be: +```json +{ + "Dx": 100, + "Dy": 200, +} +``` + +Hit submit, and the transaction will be sent to your cardinal implementation. What your game does with the transaction +depends on what Systems you've defined. + +## Storage + +The `Storage` item in the sidebar allows you to view Nakama user data. Storage objects with a key name of `persona_tag` +describe which persona tag has been associated with user ID. + # Cardinal Editor The Cardinal Editor is a web-based companion app that makes game development of Cardinal easier. It allows you to inspect the state of Cardinal in real-time without any additional code. @@ -79,4 +182,4 @@ To work with the Cardinal Editor, you must first start the Cardinal server in de mage dev ``` -Then, open the [Cardinal Editor](https://editor.world.dev) in a web browser. \ No newline at end of file +Then, open the [Cardinal Editor](https://editor.world.dev) in a web browser.