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LAN Disconnect when using rockets #67

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2 tasks done
Deepacat opened this issue Dec 2, 2024 · 2 comments
Open
2 tasks done

LAN Disconnect when using rockets #67

Deepacat opened this issue Dec 2, 2024 · 2 comments
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bug Something isn't working

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@Deepacat
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Deepacat commented Dec 2, 2024

Checked for existing issues

  • I have checked for existing issues, and have found none.

Tested latest version

  • I have checked that this occurs on the latest version.

GregTech CEu Version

1.5.4

Recipe Viewer Installed

EMI

Environment

LAN Multiplayer (Non host)

Cross-Mod Interaction

No

Other Installed Mods

Monifactory

Expected Behavior

Witness a rocket launch without being disconnected

Actual Behavior

[01:50:05] [Netty Client IO #0/WARN] [co.co.Connectivity/]: Packet not registered: ClientboundDisconnectPacket
[01:50:05] [Netty Client IO #0/WARN] [co.co.Connectivity/]: Packet:ClientboundDisconnectPacket
[01:50:05] [Netty Client IO #0/WARN] [co.co.Connectivity/]: Packet data:
{
"f_132075_": "translation{key='disconnect.genericReason', args=[Internal Exception: io.netty.handler.codec.DecoderException: java.lang.NullPointerException]}"
}

Steps to Reproduce

Join lan server
Player starts rocket

Additional Information

No response

@Deepacat Deepacat added the bug Something isn't working label Dec 2, 2024
@screret
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screret commented Dec 2, 2024

the error you pasted isn't the actual error nor is it the log file

@screret
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screret commented Dec 2, 2024

you want to add -Dforge.logging.mojang.level=DEBUG to your launch arguments and send a new log.

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