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Target prio could be somthing like Distance/Mob Type/health vs Distance/FOV. Weak point hitbox is already implemented for the next update. Ability to add head/body hitbox depends on if the game recognizes them differently.
I'm not expecting an implementation of something complicated like Target priority by threat, mod type or amount of health. Just stuff like Aimbot FOV and FOV priority so that the aimbot would aim at a mob I want it to aim at.
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