From 311bf7d322f2a750d2e569ab29212f8bc7a63a16 Mon Sep 17 00:00:00 2001 From: shartte Date: Mon, 7 Oct 2024 05:42:34 +0000 Subject: [PATCH] Updated Modrinth Release-Index --- caches/modrinth_releases.json | 110 +++++++++++++++++----------------- 1 file changed, 55 insertions(+), 55 deletions(-) diff --git a/caches/modrinth_releases.json b/caches/modrinth_releases.json index 8b5090d91..6633b16ea 100644 --- a/caches/modrinth_releases.json +++ b/caches/modrinth_releases.json @@ -20,7 +20,7 @@ } }, "changelog": "## What's Changed\r\n* Introduce a custom recipe type for quartz knives to support damaging them on craft without duping them on repair by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8192\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.22-beta...neoforge/v19.0.23-beta", - "totalDownloads": 2526 + "totalDownloads": 2601 }, { "source": "modrinth", @@ -43,7 +43,7 @@ } }, "changelog": "## What's Changed\r\n* Rework how recipe types are registered to ensure they are all registered on startup by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8168\r\n* Fix crafting CPU selection list by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8166\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.21-beta...neoforge/v19.0.22-beta", - "totalDownloads": 1865 + "totalDownloads": 1866 }, { "source": "modrinth", @@ -90,7 +90,7 @@ } }, "changelog": "## What's Changed\r\n* Optimize ListCraftingInventory#extract by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8146\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.11...forge/v15.2.13", - "totalDownloads": 22014 + "totalDownloads": 22277 }, { "source": "modrinth", @@ -113,7 +113,7 @@ } }, "changelog": "## What's Changed\r\n* Convert guidebook structures to item component storage format by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8104\r\n* Improve the Meteorite Compass by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8105\r\n* Fix flickering power bar by @Mithi83 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8114\r\n* Use client-side registry access for rendering guidebook recipes. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8117\r\n* Only save the client config when values actually changed (reducing risk of file locking issues) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8123\r\n* Bump to 1.21.1 by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8128\r\n* Fix memory cards resetting P2P frequency on each use by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8129\r\n* Fixes a brief client-side desync when attuning a P2P tunnel by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8130\r\n* Network Ticking Optimizations by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8131\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.19-beta...neoforge/v19.0.20-beta", - "totalDownloads": 1023 + "totalDownloads": 1024 }, { "source": "modrinth", @@ -136,7 +136,7 @@ } }, "changelog": "## What's Changed\r\n* Fix crafting job progress bar exceeding 100% with container items by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8085\r\n* Fix #8022: Remove wrong documentation comments in ChannelMode by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8088\r\n* Add tag for lumen paintballs by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8090\r\n* Discourage VanillaFix by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8091\r\n* Fix depth of drive LED model by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8093\r\n* Add translation for death-by-matter-cannon by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8094\r\n* Only prevent recursive use of network storage, but not multiple uses on the same subnetwork depth by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8095\r\n* Updated Crowdin Translations by @github-actions in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8089\r\n* Remove config to simulate extraction of entire network inventory before simulating crafting jobs due to excessive performance impact. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8096\r\n* Fix #7807: Charger can get stuck on 1599 power by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8099\r\n* Fix #7879: Sky stone chests are culled incorrectly by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8098\r\n* Fix #8020: Use up-to-date network contents for player-started crafting simulations by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8097\r\n* Rewrite the crafting simulation network snapshotting a little bit by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8100\r\n* Fix rare issues when moving BEs as part of spatial io by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8102\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v19.0.18-beta...neoforge/v19.0.19-beta", - "totalDownloads": 1913 + "totalDownloads": 1919 }, { "source": "modrinth", @@ -159,7 +159,7 @@ } }, "changelog": "## What's Changed\r\n* Fix #7819: Energy Acceptor randomly stops accepting power by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8087\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.11...fabric/v15.2.12", - "totalDownloads": 38058 + "totalDownloads": 38722 }, { "source": "modrinth", @@ -228,7 +228,7 @@ } }, "changelog": "## What's Changed\r\n* Improve performance of updating the recipe in crafting terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8061\r\n* Fix \"open guide\" hotkey not working for items in Emi because they were changing each frame (#7965) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8062\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.9...fabric/v15.2.12", - "totalDownloads": 2986 + "totalDownloads": 2987 }, { "source": "modrinth", @@ -252,7 +252,7 @@ } }, "changelog": "## What's Changed\r\n* Optimize performance of \"can craft\" checks in ME Terminals (for EMI/JEI/REI) (#7763) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8065\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.10...forge/v15.2.11", - "totalDownloads": 12987 + "totalDownloads": 12991 }, { "source": "modrinth", @@ -460,7 +460,7 @@ } }, "changelog": "## What's Changed\r\n* Improve performance of updating the recipe in crafting terminals by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8027\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.2.8...fabric/v15.2.9", - "totalDownloads": 10123 + "totalDownloads": 10126 }, { "source": "modrinth", @@ -531,7 +531,7 @@ } }, "changelog": "## What's Changed\r\n* Sanitize item ids stored in NBT of Facades to avoid client crashes when it is corrupted\r\n* Fix Facade item model cache not being collision free\r\n* Make querying tooltips fault-tolerant to report the mod the issue originates from by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/8002\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.7...forge/v15.2.8", - "totalDownloads": 6986 + "totalDownloads": 6996 }, { "source": "modrinth", @@ -601,7 +601,7 @@ } }, "changelog": "## What's Changed\r\n* Fix cap invalidation for energy acceptor part-version by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7988\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.6...forge/v15.2.7", - "totalDownloads": 1008 + "totalDownloads": 1011 }, { "source": "modrinth", @@ -742,7 +742,7 @@ } }, "changelog": "## What's Changed\r\n* Work around REIPC incompatibility by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7947\r\n* Improved ME Terminal Search to be more similar to REI/EMI (Forge) by @JoelMorrisey in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7924\r\n* Sanitise texture item IDs for facades (Forge) by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7906\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.3...forge/v15.2.4", - "totalDownloads": 6031 + "totalDownloads": 6040 }, { "source": "modrinth", @@ -881,7 +881,7 @@ } }, "changelog": "## What's Changed\r\n* Free memory potentially held by JEI when it unloads by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7901\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.2...forge/v15.2.3", - "totalDownloads": 7768 + "totalDownloads": 7769 }, { "source": "modrinth", @@ -905,7 +905,7 @@ } }, "changelog": "## What's Changed\r\n* [1.20.1] Grid Ticking Optimizations by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7889\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.1...forge/v15.2.2", - "totalDownloads": 2777 + "totalDownloads": 2778 }, { "source": "modrinth", @@ -928,7 +928,7 @@ } }, "changelog": "## What's Changed\r\n* Update to the latest NeoForge version.\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v18.1.2-alpha...neoforge/v18.1.3-alpha", - "totalDownloads": 559 + "totalDownloads": 560 }, { "source": "modrinth", @@ -975,7 +975,7 @@ } }, "changelog": "## What's Changed\r\n* Refer to page IDs rather than source pack for add-on guidebook pages by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7863\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.2.0...forge/v15.2.1", - "totalDownloads": 8945 + "totalDownloads": 8947 }, { "source": "modrinth", @@ -998,7 +998,7 @@ } }, "changelog": "## What's Changed\r\n* Backported various Guidebook improvements (Fabric) by @GlodBlock in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7862\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.1.0...fabric/v15.2.0", - "totalDownloads": 94983 + "totalDownloads": 94998 }, { "source": "modrinth", @@ -1138,7 +1138,7 @@ } }, "changelog": "## What's Changed\r\n* Reintroduce RF PowerUnit for addon compatibility by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7824\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.1.0...forge/v15.1.1", - "totalDownloads": 10887 + "totalDownloads": 10889 }, { "source": "modrinth", @@ -1161,7 +1161,7 @@ } }, "changelog": "This release contains several backported fixes and content from 1.20.4.\r\nIn particular, this introduces a passive energy generation device, of which there can only be one per network (including across quartz-fibers): The [Crystal Resonance Generator](https://guide.appliedenergistics.org/1.20.4/items-blocks-machines/crystal_resonance_generator).\r\n\r\n## What's Changed\r\n\r\n- Fix annihilation planes staying asleep when blocks in front of them change (#7530)\r\n- Make crafting unit recipies consistent (#7550)\r\n- Stop logging certain errors only when AE debug logging was enabled, always log them instead (#7561)\r\n- Adjust amount input width depending on the width of the unit shown (#7586)\r\n- Config option spawn only flawless budding quartz in meteorites (#7575)\r\n- Allow cocoa to be accelerated by the growth accelerator (#7587)\r\n- Fix to Divide by 0 Crash (#7611)\r\n- Use stack-aware getMaxStackSize. Fixes #7589. (#7614)\r\n- Add API to cancel crafting jobs from ICraftingCPU (#7625)\r\n- Number entry fixes: NaN & division with integer result handling (#7629)\r\n- Fix #7522: Fix tiny TNT not passing blockentity to Block.dropResources (#7626)\r\n- Fix #7552: Invisible facades in guide book (#7624)\r\n- Fix cable bus breaking showing particles with missing texture (#7643)\r\n- Allow non-AE2 pattern implementations to be inserted via the pattern terminal (#7647)\r\n- Fix handling of container items that can contain multiple key types (#7666)\r\n- Remove Platform Random, use Level Random wherever applicable (#7685)\r\n- Align light detecting fixture recipe with new quartz fixture recipe (using cable anchor instead of iron ingot) (#7775)\r\n- Tunnels should not disconnect when they were active but moved to a grid that is rebooting (causes reboot loop) (#7767)\r\n- Pattern providers now only push ingredients for crafting patterns to molecular assemblers, not other inventories (#7751)\r\n- Show the energy generation capacity of machines in the network status (#7750)\r\n- Fix initialization of debug item generator (#7816)\r\n- Increase the generation rate of the crystal resonance generator to 20 AE/t (#7776)\r\n- Crystal Resonance Generator model tweaks (#7725)\r\n- Fix blocks behind hidden facades being non-interactable (#7754)\r\n- Always hide facades when a network tool is held in either hand (#7755)\r\n- Add datagenned files to the repo (#7582)\r\n- Space+Click now only moves slots from the same group as the clicked slot (#7710)\r\n- Delay DebugItemGen Initialization (#7692)\r\n- Improve Markdown loading performance under FML (#7690)\r\n- Implement a crystal resonance generator (passive power generation for AE) (#7716)\r\n- Highlight devices that are missing a channel on the network status UI (#7749)\r\n- Allow crafting of quartz fixtures from cable anchors to replace iron ingots (#7748)\r\n- Slight encoded pattern tooltip readability improvement (#7747)\r\n- Highlight invalid patterns in the pattern access terminal (#7746)\r\n- Add sounds to Facade placement based on underlying block and rework pickup sound for wrenches (#7056)\r\n- Fix use of memory cards on molecular assemblers (#7743)\r\n- Fix some held tools not fully being in-view in first-person (#7741)\r\n- Fix rare QNB crash when leaving a single-player world (#7739)\r\n- Don't use an external process to determine the mod version since it causes CurseForge malware detection to trip.\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.24...fabric/v15.1.0", - "totalDownloads": 16331 + "totalDownloads": 16339 }, { "source": "modrinth", @@ -1208,7 +1208,7 @@ } }, "changelog": "## What's Changed\r\n* Fix searching for pattern outputs in the pattern access terminal by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7799\r\n* Disallow moving wrapped GenericStacks between to the player via Space+Click by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7803\r\n* Disallow cloning of wrapped itemstacks in creative mode by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7804\r\n* Fix shade and AO flags of facade source quads being ignored by @XFactHD in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7788\r\n* Make lake meteors have outer slope down replacing air/replaceable blocks by @TelepathicGrunt in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7781\r\n* Bump EMI to fix sources by @rlnt in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7806\r\n\r\n## New Contributors\r\n* @XFactHD made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7788\r\n* @TelepathicGrunt made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7781\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/neoforge/v17.12.1-beta...neoforge/v17.12.2-beta", - "totalDownloads": 8466 + "totalDownloads": 8471 }, { "source": "modrinth", @@ -1254,7 +1254,7 @@ } }, "changelog": "## What's Changed\r\n* Fix early crash when enchantability is checked before AE2 is initialized by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7792\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.23...fabric/v15.0.24", - "totalDownloads": 3057 + "totalDownloads": 3058 }, { "source": "modrinth", @@ -1531,7 +1531,7 @@ } }, "changelog": "## What's Changed\r\n* Fix #7590: Fix rare endless loop with alertDevice [Forge 1.20.1] by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7730\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.22...forge/v15.0.23", - "totalDownloads": 15164 + "totalDownloads": 15181 }, { "source": "modrinth", @@ -1784,7 +1784,7 @@ } }, "changelog": "## What's Changed\r\n* Fix void/dupe when cell is removed from ME chest while the menu is open by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7673\r\n \r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.21...fabric/v15.0.22", - "totalDownloads": 5331 + "totalDownloads": 5333 }, { "source": "modrinth", @@ -1923,7 +1923,7 @@ } }, "changelog": "Fix https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/7621: Energy cells keeping chunks loaded forever by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7623\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.20...forge/v15.0.21", - "totalDownloads": 7710 + "totalDownloads": 7720 }, { "source": "modrinth", @@ -2039,7 +2039,7 @@ } }, "changelog": "## What's Changed\r\n* Fix quantum bridge infinite update loop by @shBLOCK in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7558\r\n\r\n## New Contributors\r\n* @shBLOCK made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7558\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.19...forge/v15.0.20", - "totalDownloads": 15161 + "totalDownloads": 15164 }, { "source": "modrinth", @@ -2062,7 +2062,7 @@ } }, "changelog": "## What's Changed\r\n* Fix quantum bridge infinite update loop by @shBLOCK in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7558\r\n\r\n## New Contributors\r\n* @shBLOCK made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7558\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.19...fabric/v15.0.20", - "totalDownloads": 16274 + "totalDownloads": 16282 }, { "source": "modrinth", @@ -2108,7 +2108,7 @@ } }, "changelog": "- Fix Spatial Storage Dimension Sky Rendering Artifacts / Incompatibility\n- Fix Clouds being visible in the Spatial Storage Dimension\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v12.9.8...forge/v12.9.9", - "totalDownloads": 19999 + "totalDownloads": 20042 }, { "source": "modrinth", @@ -2155,7 +2155,7 @@ } }, "changelog": "* Fix Spatial Storage Dimension Sky Rendering Artifacts / Incompatibility\r\n* Fix Clouds being visible in the Spatial Storage Dimension\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.18...forge/v15.0.19", - "totalDownloads": 1926 + "totalDownloads": 1927 }, { "source": "modrinth", @@ -2178,7 +2178,7 @@ } }, "changelog": "Fix Spatial Storage Dimension Sky Rendering Artifacts / Incompatibilies\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.8...fabric/v12.9.9", - "totalDownloads": 16767 + "totalDownloads": 16808 }, { "source": "modrinth", @@ -2201,7 +2201,7 @@ } }, "changelog": "Fix Spatial Storage Dimension Sky Rendering Artifacts / Incompatibilies\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.18...fabric/v15.0.19", - "totalDownloads": 3970 + "totalDownloads": 3971 }, { "source": "modrinth", @@ -2270,7 +2270,7 @@ } }, "changelog": "* Ensure block entities are not accidentally recreated during Spatial IO move by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7521\r\n* Fix annihilation planes staying asleep when blocks in front of them change by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7530\r\n* Add Silk Touch enchanted annihilation plane to creative tab by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7529\r\n \r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.16...fabric/v15.0.18", - "totalDownloads": 3044 + "totalDownloads": 3045 }, { "source": "modrinth", @@ -2480,7 +2480,7 @@ } }, "changelog": "## What's Changed\r\n* Add option to restrict inscriber input slot stack size by Sea-Kerman\r\n* Guidebook Updates by Sea-Kerman\r\n* Always clamp current power when changing max power by Mithi83\r\n* Updated Crowdin Translations\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.14...forge/v15.0.15", - "totalDownloads": 18522 + "totalDownloads": 18531 }, { "source": "modrinth", @@ -2503,7 +2503,7 @@ } }, "changelog": "## What's Changed\r\n* Add option to restrict inscriber input slot stack size by Sea-Kerman\r\n* Guidebook Updates by Sea-Kerman\r\n* Always clamp current power when changing max power by Mithi83\r\n* Updated Crowdin Translations\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.14...fabric/v15.0.15", - "totalDownloads": 87422 + "totalDownloads": 87430 }, { "source": "modrinth", @@ -2668,7 +2668,7 @@ } }, "changelog": "## What's Changed\r\n* Implement unfocusing by clicking outside of text-fields in AE screens by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7373\r\n* Fix open wireless/portable cell hotkeys by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7375\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v15.0.10...forge/v15.0.11", - "totalDownloads": 3467 + "totalDownloads": 3470 }, { "source": "modrinth", @@ -2761,7 +2761,7 @@ } }, "changelog": "Fixes a dupe involving disconnected crafting CPUs.\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.7...fabric/v12.9.8", - "totalDownloads": 30331 + "totalDownloads": 30359 }, { "source": "modrinth", @@ -2807,7 +2807,7 @@ } }, "changelog": "Fixes a dupe involving disconnected crafting CPUs.\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.7.5...fabric/v11.7.6", - "totalDownloads": 3096 + "totalDownloads": 3104 }, { "source": "modrinth", @@ -2830,7 +2830,7 @@ } }, "changelog": "Fixes a dupe involving disconnected crafting CPUs.\n\n*Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.7.5...forge/v11.7.6", - "totalDownloads": 12737 + "totalDownloads": 12749 }, { "source": "modrinth", @@ -2922,7 +2922,7 @@ } }, "changelog": "## What's Changed\n* [1.18.2-fabric] Backport #7264 by @Christofmeg in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7307\n\n## New Contributors\n* @Christofmeg made their first contribution in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7307\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.7.4...fabric/v11.7.5", - "totalDownloads": 7923 + "totalDownloads": 7928 }, { "source": "modrinth", @@ -2946,7 +2946,7 @@ } }, "changelog": "Some of the fixes supposed to be released in 15.0.7-beta were not correctly released as part of the Forge version.\r\nThis release fixes that issue and the fixes listed in 15.0.7-beta are now included as intended.", - "totalDownloads": 8917 + "totalDownloads": 8923 }, { "source": "modrinth", @@ -3017,7 +3017,7 @@ } }, "changelog": "## What's Changed\r\n* Fix cable bounding box with cable anchor by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7300\r\n* Export bus with crafting card causes crash using slots beyond the first 9. Fixes #7312. by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7313\r\n* Inscriber doesn't switch recipe when input is replaced. Fixes #7272. by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7274\r\n* Don't update neighbors when controller state changes. Fixes #7152. by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7268\r\n* Add Addon API method to get cell inventories from IChestOrDrive by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7299\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v15.0.6-beta...fabric/v15.0.7-beta", - "totalDownloads": 2783 + "totalDownloads": 2785 }, { "source": "modrinth", @@ -3132,7 +3132,7 @@ } }, "changelog": "## What's Changed\n* Fix #7164: Optimize quartz fiber performance in deeply nested networks by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/7258\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.5...fabric/v12.9.6", - "totalDownloads": 20820 + "totalDownloads": 20826 }, { "source": "modrinth", @@ -3408,7 +3408,7 @@ } }, "changelog": "### What's changed\n- Fix spatial cells not properly checking the maximum size (#7061) by @soepie7\n- Fix #6990: Crash when moving controller with SCS (#7067) by @Technici4n\n- Fix #6725: Too many items in the system, prevents items from showing up (#7069) by @Technici4n\n- Fix Wireless Terminal IEnergyHost implementation (fixes #7077) (#7081) by @jpenilla\n- Fix #7105: Make export busses try to give overflow back (#7106) by @Technici4n\n- Fix #7066: Lazily initalize AEKey display name cache (#7108) by @Technici4n\n- Fix #6857: Clear pinned keys and pending jobs on game join (#7120) by @Technici4n\n- Check stack size before comparing stacks in InternalInventory (#7149) by @Technici4n\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.7.3...forge/v11.7.4", - "totalDownloads": 1679 + "totalDownloads": 1680 }, { "source": "modrinth", @@ -3548,7 +3548,7 @@ } }, "changelog": "### Notable changes\n * Fix #6968: Make PPs round-robin across their sides (#6997)\n * Fix #6987: Terminal fluid dupe when less can be extracted than expected (#6988). **This fixes a critical dupe bug**.\n * Intern tags of AEItemKeys (#6885). **This largely improves performance of networks with lots of different damaged items, e.g. large numbers of mob farm drops.**\n\n### Other fixes\n * Fix some cases of loading chunks while unloading them (#7053)\n * Fix interfaces and PPs not saving after inv changes (#7050)\n * Fix rare texture rendering issues in GUIs (#7049)\n * Fix #6644: Network toolbox slots visible in terminal settings subscreen (#7048)\n * Fix #6821: Client/server desync in network tool upgrade slots (#7047)\n * Add level key to BE readying crash reports\n * Fix #7012: Spatial anchor keeps loading extra chunks (#7046)\n * Don't try to access AEKeyRendering server-side in PatternProviderDataProvider (#7044)\n * Fix #7041: Allow AddOns to add their own TestPlots (#7043)\n * Fix #7016: Allow both modNames and modID in the terminal search (#7039)\n * Fix issues relating to Annihilation Plane checking if it can store a block and then breaking it in two separate ticks (by doing it all in one tick) (#7037)\n * Fix Matter condensor adds 81k energy for a bucket of water on fabric (#7035)\n * Add event to find terminal for the \"Crafting job completed\" toasts (#7031)\n * Update Platform.getFluidDisplayName to align with FluidKeyRenderHandler (#7029)\n * Fix fluid NBT tags going missing when dragging ghost fluids from REI (#7025)\n * Make SavedData more resistant to crashes. Fixes #6976\n * Fix #6840: Wireless terminals print out of range message multiple times (#7005)\n * Fix IO port redstone button, fixes #6989 (#7000)\n * Fix #6931: use world height for spatial anchor overlay (#6955)\n * Fix #6879: facades don't use the correct biome colors (#6952)\n * bugfix: matter condenser should generate 8 energy per bucket of liquid. (#6907)\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.7.1...fabric/v11.7.2", - "totalDownloads": 2584 + "totalDownloads": 2585 }, { "source": "modrinth", @@ -3594,7 +3594,7 @@ } }, "changelog": "### Notable changes\n * Fix #6968: Make PPs round-robin across their sides (#6997)\n * Fix #6987: Terminal fluid dupe when less can be extracted than expected (#6988). **This fixes a critical dupe bug**.\n * Intern tags of AEItemKeys (#6885). **This largely improves performance of networks with lots of different damaged items, e.g. large numbers of mob farm drops.**\n\n### Other fixes\n * Fix #7002: Halve output of slab to chiseled quartz block\n * Fix some cases of loading chunks while unloading them (#7053)\n * Fix interfaces and PPs not saving after inv changes (#7050)\n * Fix rare texture rendering issues in GUIs (#7049)\n * Fix #6644: Network toolbox slots visible in terminal settings subscreen (#7048)\n * Fix #6821: Client/server desync in network tool upgrade slots (#7047)\n * Add level key to BE readying crash reports\n * Fix #7012: Spatial anchor keeps loading extra chunks (#7046)\n * Don't try to access AEKeyRendering server-side in PatternProviderDataProvider (#7044)\n * Fix #7041: Allow AddOns to add their own TestPlots (#7043)\n * Fix #7016: Allow both modNames and modID in the terminal search (#7039)\n * Fix issues relating to Annihilation Plane checking if it can store a block and then breaking it in two separate ticks (by doing it all in one tick) (#7037)\n * Fix Matter condensor adds 81k energy for a bucket of water on fabric (#7035)\n * Add event to find terminal for the \"Crafting job completed\" toasts (#7031)\n * Update Platform.getFluidDisplayName to align with FluidKeyRenderHandler (#7029)\n * Fix fluid NBT tags going missing when dragging ghost fluids from REI (#7025)\n * Make SavedData more resistant to crashes. Fixes #6976\n * Fix #6840: Wireless terminals print out of range message multiple times (#7005)\n * Fix IO port redstone button, fixes #6989 (#7000)\n * Fix #6931: use world height for spatial anchor overlay (#6955)\n * Fix #6879: facades don't use the correct biome colors (#6952)\n * bugfix: matter condenser should generate 8 energy per bucket of liquid. (#6907)\n * fix #6858: unfair obtaining of quantum singularity (#6863)\n\n\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.2...fabric/v12.9.3", - "totalDownloads": 5651 + "totalDownloads": 5652 }, { "source": "modrinth", @@ -3732,7 +3732,7 @@ } }, "changelog": "Support for 1.19.3 JEI\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v13.0.3-alpha...fabric/v13.0.6-beta", - "totalDownloads": 8308 + "totalDownloads": 8310 }, { "source": "modrinth", @@ -3801,7 +3801,7 @@ } }, "changelog": "## What's Changed\r\n* Further Pattern Provider extensibility by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6810\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.9.1...fabric/v12.9.2", - "totalDownloads": 16780 + "totalDownloads": 16782 }, { "source": "modrinth", @@ -4008,7 +4008,7 @@ } }, "changelog": "## What's Changed\r\n\r\n* Allow charger to also connect via back and sides by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6797\r\n* Add more variation to terminal screen sizes by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6799\r\n* Retexture directional pattern provider to be more clearly directional by @Sea-Kerman in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6802\r\n* \"Lock Crafting\" modes for the Pattern Provider to allow more automation opportunities (disable crafting while low/high redstone, until redstone pulse, until item return) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6807\r\n", - "totalDownloads": 3221 + "totalDownloads": 3222 }, { "source": "modrinth", @@ -4054,7 +4054,7 @@ } }, "changelog": "Small hotfix for addon developers, without any changes for normal players.", - "totalDownloads": 2268 + "totalDownloads": 2270 }, { "source": "modrinth", @@ -4169,7 +4169,7 @@ } }, "changelog": "## What's Changed\r\n* Fix crash in FTB Stoneblock 3 when trying to place chickens with formation planes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6786\r\n* Fix MystAg essence chain using multiple infusion crystals by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6682\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.6.5...fabric/v11.6.6", - "totalDownloads": 1714 + "totalDownloads": 1715 }, { "source": "modrinth", @@ -4721,7 +4721,7 @@ } }, "changelog": "## What's Changed\r\n* Terminal QoL Improvements / Auto-Crafting Notifications by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6634\r\n * Pin items requested via auto-crafting to top-row of terminal\r\n * Unpin after crafting has finished and terminal is closed\r\n ![grafik](https://user-images.githubusercontent.com/1261399/193367984-ad1ded8d-8453-4133-969d-45790f5de753.png)\r\n * Show toast notifications for completed crafting jobs when the terminal is closed / player has wireless terminal \r\n ![grafik](https://user-images.githubusercontent.com/1261399/193367967-ecf145bc-d060-41a9-a85f-3bde55249adf.png)\r\n* P2P QoL Improvements by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6622\r\n * If the P2P tunnel item on the input side is named using an Anvil, the name will also show in the Jade/WTHIT/TOP tooltip of the output tunnels\r\n * Shows the number of carried channels for ME P2P Tunnels\r\n ![grafik](https://user-images.githubusercontent.com/1261399/193367940-5b4f59c4-58a1-4b52-96d8-990a03b18032.png)\r\n* Fix quartz fixtures not being placeable on wall blocks by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6624\r\n ![grafik](https://user-images.githubusercontent.com/1261399/193367857-7312bf00-463d-400a-92a9-6845f6f13f6e.png)\r\n* Allow Memory Cards to Copy Upgrades & Filters by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6638\r\n* Fix the network tool toolbox not being considered \"playerside\" when shift-clicking items to/from menus by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6627\r\n* Fix annihilation plane enchants not being shown after world-reload by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6628\r\n* Add extra upgrade support to colour applicator and matter cannon by @62832 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6629\r\n* Improvements for sub-screens (crafting status/crafting confirm) opened from terminals. They now remember the previous screens search. by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6631\r\n* Remove charged certus obtaining info panel, which is superseded by the charger category by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6637\r\n* Fix several issues related to connections not correctly disconnecting when re-linking tunnels by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6636\r\n* Allow the network status screen to be opened by right-clicking the controller by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6639\r\n* Remove the mod name from tooltips for search purposes by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6640\r\n* Fix RF power unit tooltip (Force) by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6619\r\n* Fix IndexOutOfBoundsException when opening cell workbench.\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v12.6.0...fabric/v12.7.0", - "totalDownloads": 164 + "totalDownloads": 165 }, { "source": "modrinth", @@ -4905,7 +4905,7 @@ } }, "changelog": "Backported fixes and changes from 1.19:\r\n\r\n* Fix storage bus connecting to interface's internal inventory of the attached network in some cases (#6555)\r\n* Fix blank level emitters causing lag (#6558)\r\n* Change cable anchor recipe to create 4 instead of 3. (#6570)\r\n* Allow color to be removed from cables and memory cards with snowballs in addition to water buckets. Since snowballs can be stacked, this should make removal from many cables easier. (#6571)\r\n* Fix #6575: Change ender dust recipe from blast furnace to inscriber (#6574)\r\n* Theoretical fix for storage bus not connected to interface in a chunk loaded later (#6575)\r\n* Show more detailed error info in the client when submitting a crafting job fails.\r\n* Fixes that the ME chest does not filter external item input against the cells configured filter, and a non-insertable item would get stuck in the internal buffer slot. (#6585)\r\n* Fix 6583: \"craft missing items\" sometimes using an outdated network inventory for the crafting plan (#6584)\r\n* Fix #6587: Non-item cells going slightly over their byte capacity (#6588)\r\n* Fix #6590: Make the crafting unit advancement actually require a crafting unit (#6591)\r\n* Do not allow items from locked player inventory slots to be used for recipe transfer from JEI/REI. Sebastian Hartte 26 minutes ago\r\n* Increase yield of blank pattern recipe to 2.\r\n* Allow sky stone dust to be gathered from the sky and smelted back into sky stone. Sebastian Hartte", - "totalDownloads": 1633 + "totalDownloads": 1634 }, { "source": "modrinth", @@ -5181,7 +5181,7 @@ } }, "changelog": "- Fix mod-compatibility with mods that modify item tooltips (i.e. Apotheosis) in certain ways, causing incomplete tooltips to show in ME terminals (#6501)\r\n- Fix network devices sometimes going off inexplicably (#6432)\r\n- Make storage bus query target handler every time it's used (#6460)\r\n- Support visual tooltip components added by items (i.e. the elusive Bundle) in ME terminals.\r\n- Fix storage monitor and crafting monitor rotation issues (#6518)\r\n- Grab focus on search box right click (#6311)\r\n- Fix #6488: Crash when trying to place invalid facade (#6515)\r\n- Cache damage values for items to greatly improve auto-crafting involving damageable items (#6514)\r\n- Fix Item duplication bug when multiple CPUs accept the same item (#6510)\r\n- Fix extra space in Bytes Used cell tooltip (#6496)\r\n- Make Storage import/export strategies public (for addon authors, #6502)\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/forge/v11.1.6...forge/v11.1.7", - "totalDownloads": 2643 + "totalDownloads": 2645 }, { "source": "modrinth", @@ -5411,7 +5411,7 @@ } }, "changelog": "## What's Changed\r\n* Fix #6434: Processing patterns not preserving the order of the inputs by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6437\r\n* Use a different injection point for model reloads by @shartte in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6468\r\n* avoid encoding hidden items in patterns by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6463\r\n* change amount setting logic by @DAmNRelentless in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6457\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.4...fabric/v11.1.5", - "totalDownloads": 3677 + "totalDownloads": 3679 }, { "source": "modrinth", @@ -5687,7 +5687,7 @@ } }, "changelog": "### Highlight: CTRL+click from REI to autocraft unavailable items\r\nWe finally implemented this heavily requested feature from Refined Storage, since we think it also fits AE2. The following image speaks for itself:\r\n![image](https://user-images.githubusercontent.com/13494793/172950533-28504701-3669-4f83-8680-a851cb0c686a.png)\r\n* Fix #4856: Use ctrl+click to request missing items in JEI by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6349\r\n\r\n### Fabric only: include \"No Indium?\"\r\nThe following warning screen will be displayed when Sodium is installed without Indium. Hopefully that will reduce the amount of related support questions that we get.\r\n![image](https://user-images.githubusercontent.com/13494793/172950811-d11bcf3c-c8e2-4fd6-9cb5-56bae4ddd596.png)\r\n* Fix #6350: Include \"No Indium?\" by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6353\r\n\r\n### Other changes\r\n* Fix HotkeyActions#register crashing when addons use it on dedicated servers by @Mari023 in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6336. Updating to this AE2 release will fix a crash experienced when using wireless terminals from AE2WTLib.\r\n* Don't reset channels immediately when a node changes grids by @Technici4n in https://github.com/AppliedEnergistics/Applied-Energistics-2/pull/6337. Notably, this fixes various issues where items in ME Drives would randomly become \"invisible\" to the network.\r\n* A few additional cleanups / fixes.\r\n\r\n\r\n**Full Changelog**: https://github.com/AppliedEnergistics/Applied-Energistics-2/compare/fabric/v11.1.0...fabric/v11.1.2", - "totalDownloads": 389 + "totalDownloads": 390 }, { "source": "modrinth", @@ -5710,7 +5710,7 @@ } }, "changelog": "Fix the power ratio config using `TechReborn` instead of `ForgeEnergy`, with the wrong power ratio.", - "totalDownloads": 194 + "totalDownloads": 195 }, { "source": "modrinth",