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Investigate Renderer Issues at 1080p+ resolutions. #6

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YottaBiter opened this issue Feb 28, 2016 · 12 comments
Open

Investigate Renderer Issues at 1080p+ resolutions. #6

YottaBiter opened this issue Feb 28, 2016 · 12 comments

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@YottaBiter
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If F5 is pressed after loading up a map, going into the menu and setting Fullscreen mode, the game crashes saying "Halo Online stopped working".

@kiwidoggie
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I cannot reproduce the issue with the latest build (64). Could you attach a debugger and figure out where it crashed and the callstack. You can do this with Visual Studio 2015 Community with the C++ addition.

@kuromiii
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kuromiii commented Mar 2, 2016

I can reproduce it, it happens when going fullscreen or just changing resolution.

Error given by the debugger

Which means Exception unhandled at 0x530B98CE (AnvilClient.dll) in halo_online.exe :
0xC000005 : Acces violation when reading emplacement 0x435B8000

NOTE: it may be totally wrong, I don't know how to use a debugger correctly, I just clicked the debug button when the crash occured.

@kiwidoggie
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I have checked once more, I cannot reproduce the issue. Can you take a screenshot of the call stack window (Debug->Call Stack, or Window->Call Stack) when it crashes. I was able to change resolutions smaller, larger, and go from windowed to fullscreen and back without any issue.

@kuromiii
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I did more research and I think it happens with high resolutions. (I tested with 1600x900 and 1920x1080) I will try to give a screenshot of the call stack if I manage to.

EDIT: Actually it doesn't happen anymore when I remove the -windowed -height and -width arguments from the Launcher config file.

@kiwidoggie
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There has been an issue that was brought up by @Shockfire that I will be investigating very soon, it may be related to this issue.

@kiwidoggie kiwidoggie added the bug label Mar 13, 2016
@kiwidoggie kiwidoggie self-assigned this Mar 13, 2016
@kiwidoggie kiwidoggie changed the title Pressing F5 while in Fullscreen mode crashes the game Investigate Renderer Issues at 1080p+ resolutions. Mar 13, 2016
@YottaBiter
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Sorry i couldn't report back earlier. Let me give you some more info on this.
If you set up a resolution any other than 1280x720 in AnvilLauncher.exe.config file, the Menu add-on thingy gets all shitty like this:http://i.imgur.com/OZZZ3eo.png but doesn't hangs up(u can't see the mouse pointer but those totally corrupted options get partially highlighted when the mouse is moved)
Like i said earlier, when you change resolution from in-game and press F5 for Menu while in a map(duh, we all know video settings in-game can only be accessed while in a map at current state) crashes the whole Client.

@YottaBiter
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Conclusion: There's seem to be a problem with AnvilMenu.. Client's got nothinng to do with this error.
P.S.Is your Menu add-on even made to work on resolutions other than 1280x720p? I do not think so..

@kiwidoggie
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@YottaBiter The source is available https://github.com/AnvilOnline/AnvilMenu/tree/feature/cef-restructure/menu and it is designed to be fully responsive in any resolution. Do you mind telling me what the specifications of your computer are?

Also, check the newest version (Currently Build 135) to see if your issues have been resolved. I implemented @Shockfire 's changes in Dewrito found https://github.com/ElDewrito/ElDorito/tree/web-renderer.

@YottaBiter
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I will try for sure!
My specs:-
Core-i3 6320
Intel HD Graphics 530 (Yeah no actual GPU)
DDR4 8GB RAM
128GB SSD
Windows 10 Pro-64bit
My all drivers are fully updated.

@YottaBiter
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I am still facing the same problem after the update. Had to ask that are u too having the same problem or not?
Just to let you know that i didn't compile it myself. I downloaded Anvilgame.7z from the main site and it updated AnvilClient.dll only.. (it's a maybe)

@kiwidoggie
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I am not having any of the same issues that you are having, I noticed that there were a few bugs involving texture and memory resizing which were fixed in the latest update. (Which gets auto-updated on launch) It could be that integrated graphics are not working properly, and I will investigate a bit later.

@YottaBiter
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Ok. No stress :) I can see a real good Client coming in Q4 2016 though. U can do it!

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