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RTS AI issues move/target commands ground units to attack inaccessible locations, such as bores within a space confined by terrain walls and islands surrounded by liquids capable of drowning said units.
Screen.Recording.2024-09-18.at.9.57.11.PM.mov
Steps to reproduce
Make a map with ground-inaccessible tiles and turn on RTS AI. Put buildings that RTS AI attacks (bores, cliff crushers, turbine condensers, etc.) within the inaccessible terrain pocket(s) and spawn enemy ground units. Switch to enemy team to see where they are being commanded to attack. Some of them will be stuck trying to attack buildings within the pocket.
Platforms
Mac
Build
bleeding-edge build 25292
Issue
RTS AI issues move/target commands ground units to attack inaccessible locations, such as bores within a space confined by terrain walls and islands surrounded by liquids capable of drowning said units.
Screen.Recording.2024-09-18.at.9.57.11.PM.mov
Steps to reproduce
Make a map with ground-inaccessible tiles and turn on RTS AI. Put buildings that RTS AI attacks (bores, cliff crushers, turbine condensers, etc.) within the inaccessible terrain pocket(s) and spawn enemy ground units. Switch to enemy team to see where they are being commanded to attack. Some of them will be stuck trying to attack buildings within the pocket.
Mods used
No response
Save file
No response
(Crash) logs
No response
Submission
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