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Crash #10213

Closed
3 tasks done
JasonP01 opened this issue Sep 18, 2024 · 0 comments
Closed
3 tasks done

Crash #10213

JasonP01 opened this issue Sep 18, 2024 · 0 comments
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@JasonP01
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JasonP01 commented Sep 18, 2024

Platforms

Android

Build

25287

Issue

When i was possesing a payload void the game just crashed

The world proc is unrelated*

Steps to reproduce

I cant seem to reproduce this, however i was messing with the loading/unload payload commands with the patrol stance selected, queuing them together with queue button enabled

Max mega, one mega had 4 daggers in it when i killed it the rest had nothing

Mods used

Vanilla

Save file

crash25287.msav.zip

(Crash) logs

Mindustry has crashed. How unfortunate.
Report this at https://github.com/Anuken/Mindustry/issues/new?labels=bug&template=bug_report.md

Version: bleeding-edge build 25287
OS: Linux xnull (aarch64)
Android API level: 33
Java Version: 0
Runtime Available Memory: 256mb
Cores: 8
Mods: none (vanilla)

NullPointer: 'Attempt to invoke interface method 'boolean mindustry.gen.Minerc.mining()' on a null object reference'
InputHandler.tryStopMine: 1
MobileInput.tap: 347
GestureDetector.touchUp: 7
GestureDetector.touchUp: 1
InputMultiplexer.touchUp: 19
AndroidInput.processEvents: 139
AndroidGraphics.onDrawFrame: 99
GLSurfaceView$GLThread.guardedRun: 1593
GLSurfaceView$GLThread.run: 1287

Submission

  • I have updated to the latest release (https://github.com/Anuken/Mindustry/releases) to make sure my issue has not been fixed.
  • I have searched the closed and open issues to make sure that this problem has not already been reported.
  • I am not using Foo's Client, and have made sure the bug is not caused by mods I have installed.
@JasonP01 JasonP01 added the bug label Sep 18, 2024
@Anuken Anuken closed this as completed in 2ad1044 Oct 4, 2024
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