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<div id="projectbrief">for Binary and Script based Add-Ons</div>
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<div class="title">Definitions, structures and enumerators<div class="ingroups"><a class="el" href="group__cpp.html">C++</a> » <a class="el" href="group__cpp__kodi__audioengine.html">Interface - kodi::audioengine</a></div></div> </div>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p><b>Library definition values</b><br />
All audio engine functions associated data structures. </p>
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Modules</h2></td></tr>
<tr class="memitem:group__cpp__kodi__audioengine___defs___audio_engine_format"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__cpp__kodi__audioengine___defs___audio_engine_format.html">class AudioEngineFormat</a></td></tr>
<tr class="memdesc:group__cpp__kodi__audioengine___defs___audio_engine_format"><td class="mdescLeft"> </td><td class="mdescRight"><b>Audio format structure</b><br />
The audio format structure that fully defines a stream's audio information. <br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:group__cpp__kodi__audioengine___defs___audio_engine_stream_options"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__cpp__kodi__audioengine___defs___audio_engine_stream_options.html">enum AudioEngineStreamOptions</a></td></tr>
<tr class="memdesc:group__cpp__kodi__audioengine___defs___audio_engine_stream_options"><td class="mdescLeft"> </td><td class="mdescRight"><b>Bit options to pass to CAEStream</b><br />
A bit field of stream options. <br /></td></tr>
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<tr class="memitem:group__cpp__kodi__audioengine___defs___audio_engine_channel"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__cpp__kodi__audioengine___defs___audio_engine_channel.html">enum AudioEngineChannel</a></td></tr>
<tr class="memdesc:group__cpp__kodi__audioengine___defs___audio_engine_channel"><td class="mdescLeft"> </td><td class="mdescRight"><b>The possible channels</b><br />
Used to set available or used channels on stream. <br /></td></tr>
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<tr class="memitem:group__cpp__kodi__audioengine___defs___audio_engine_data_format"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__cpp__kodi__audioengine___defs___audio_engine_data_format.html">enum AudioEngineDataFormat</a></td></tr>
<tr class="memdesc:group__cpp__kodi__audioengine___defs___audio_engine_data_format"><td class="mdescLeft"> </td><td class="mdescRight"><b>Audio sample formats</b><br />
The bit layout of the audio data. <br /></td></tr>
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