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supplementaries
1.20.1
0.9.0
I modified wanderer trades using the following code, but the supplementaries injected trades still comes up in morejs 0.9.0.
MoreJSEvents.wandererTrades(event => { event.removeVanillaTrades(1); event.removeVanillaTrades(2); event.removeModdedTrades(1); event.removeModdedTrades(2); event.addTrade(1, ['3x kubejs:ruby'], '6x minecraft:emerald').maxUses(3); event.addTrade(1, ['3x kubejs:amethyst'], '6x kubejs:ruby').maxUses(3); event.addTrade(2, ['6x minecraft:emerald'], '2x kubejs:ruby').maxUses(3); event.addTrade(2, ['6x kubejs:ruby'], '2x kubejs:amethyst').maxUses(3); });
No response
No
Singleplayer
The text was updated successfully, but these errors were encountered:
Hey, when installing supplementaries, there are no extra trades for me with the wanderer. Do I miss something?
Sorry, something went wrong.
I looked into it a bit more. Must execute /reload first, then summon a wandering trader. I don't know why :/
/reload
Interesting, will try it. Probably a load order issue. Need to check how easy I can fix it
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Minecraft Version
1.20.1
Mod Version
0.9.0
Describe the bug!
I modified wanderer trades using the following code, but the supplementaries injected trades still comes up in morejs 0.9.0.
Crash Report
No response
Log
No response
Additions and Modifications
No
Additions and Modifications Description
No response
Did the issue happen in singleplayer or on a server?
Singleplayer
The text was updated successfully, but these errors were encountered: