Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Feature Request: Show shield and air percentages on savegames. #489

Open
Shockwave508 opened this issue May 15, 2024 · 0 comments
Open

Feature Request: Show shield and air percentages on savegames. #489

Shockwave508 opened this issue May 15, 2024 · 0 comments

Comments

@Shockwave508
Copy link

Given that the player can use pattern buffers at any time, even when seriously injured and/or oxygen-starved, it would be nice to see the player's shield and air percentages on the Continue Saved Game screen, on a per-savegame basis; it looks like both could fit in one or two lines on this screen. Either...

300% Shields, 100% Air

or...

300% Shields
100% Air

...whichever would be more space-efficient.

@Shockwave508 Shockwave508 changed the title QOL Suggestion: Show shield and air percentages on savegames. Feature Request: Show shield and air percentages on savegames. Jul 13, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant