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ChangeLog
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2008-07-21 20:53 ghs
* Resources/Aleph One Classic SDL.r,
Source_Files/Misc/alephversion.h:
version number update
2008-07-21 20:35 ghs
* Makefile.am,
PBProjects/AlephOne-OSX10.4.xcodeproj/project.pbxproj:
include Carnage_Messages in the zip/dmg
2008-07-21 20:12 ghs
* Source_Files/Misc/preferences.cpp:
change the wording to "Mute All Guest Chat"
2008-07-20 22:40 ghs
* Source_Files/Network/Metaserver/metaserver_dialogs.cpp:
add a sound for private messages
2008-07-20 22:20 ghs
* data/Carnage_Messages.mml:
carnage messages MML from Alex Bolton
2008-07-20 21:26 ghs
* Source_Files/: Misc/preferences.cpp, Misc/preferences.h,
Network/Metaserver/network_metaserver.cpp:
add a "Mute All Guests" checkbox
2008-07-20 17:32 ghs
* Source_Files/Files/game_wad.cpp:
hack to set platforms back to their original states for .save level
2008-07-19 13:39 ghs
* Source_Files/Network/Metaserver/network_metaserver.cpp:
check against cleaned names when ignoring messages (fixes .ignore
guest)
2008-07-19 13:08 ghs
* Source_Files/RenderOther/HUDRenderer_OGL.cpp:
fix horizontally flipped textures
2008-07-07 20:08 ghs
* Resources/Aleph One Classic SDL.r,
Source_Files/Misc/alephversion.h, docs/Lua.html, docs/Lua.xml:
update version numbers
2008-07-06 10:28 ghs
* Source_Files/GameWorld/map_constructors.cpp:
my map Simon appears to have transparent full sides, so I guess we
can make them
2008-07-06 00:28 ghs
* Source_Files/Lua/lua_map.cpp:
fix setting transparent side transfer mode
2008-07-05 13:44 ghs
* Source_Files/GameWorld/weapons.cpp,
Source_Files/Lua/lua_player.cpp, Source_Files/Lua/lua_script.cpp,
Source_Files/Lua/lua_script.h, docs/Lua.html, docs/Lua.xml:
player.weapons.active
2008-07-05 11:41 ghs
* Source_Files/Lua/lua_map.cpp:
accept indexes as arguments to Sides.new
2008-07-05 11:37 ghs
* Source_Files/Lua/lua_player.cpp, docs/Lua.html, docs/Lua.xml:
player:view_player()
2008-07-05 11:08 ghs
* Source_Files/GameWorld/map.h,
Source_Files/GameWorld/map_constructors.cpp,
Source_Files/Lua/lua_map.cpp, docs/Lua.html, docs/Lua.xml:
Sides.new
2008-07-05 10:08 ghs
* Source_Files/Lua/lua_player.cpp:
find_target() should always pass transparent sides
2008-07-04 23:13 ghs
* Source_Files/Lua/lua_map.cpp, docs/Lua.html, docs/Lua.xml,
docs/Lua.xsl:
polygon:find_line_crossed_leaving(), line.has_transparent_side
2008-07-04 21:21 ghs
* Source_Files/Lua/lua_map.cpp, Source_Files/Lua/lua_map.h,
Source_Files/Lua/lua_mnemonics.h, docs/Lua.html, docs/Lua.xml:
side.type,
line.highest_adjacent_floor/lowest_adjacent_ceiling/solid
2008-07-04 19:04 ghs
* Source_Files/GameWorld/devices.cpp, Source_Files/Lua/lua_map.cpp,
docs/Lua.html, docs/Lua.xml, docs/Lua.xsl:
allow Lua to edit control panels
2008-07-04 09:42 ghs
* Source_Files/Files/FileHandler_SDL.cpp:
hack in a dialog draw() to fix file selector static text update
garbage
2008-07-04 09:31 ghs
* Source_Files/Files/game_wad.cpp:
get the level music playing after we revert_game (SF 2002899)
2008-07-04 09:15 ghs
* Source_Files/XML/XML_Configure.cpp:
assume MML files are iso-8859-1 by default, like the old Expat did
fixes Rubicon X
2008-06-21 23:05 ghs
* Makefile.am:
fix Cheats.lua for Windows zip file
2008-06-21 22:59 ghs
* Resources/Aleph One Classic SDL.r,
Source_Files/Misc/alephversion.h:
update version numbers
2008-06-21 20:21 ghs
* Source_Files/Network/network.cpp:
get rid of "preview" in the Lua incompatible join message
2008-06-21 19:29 ghs
* AlephOne.spec.in, Makefile.am:
updates to build RPMs
2008-06-21 18:50 ghs
* Source_Files/: RenderMain/shapes.cpp, Sound/SoundFile.h:
include some missing headers
2008-06-21 17:49 ghs
* PBProjects/AlephOne-OSX10.4.xcodeproj/project.pbxproj:
add Cheats.lua to the dmg
2008-06-21 11:44 ghs
* Makefile.am, examples/lua/Cheats.lua:
add Cheats.lua, to replace deprecated cheats MML
2008-06-21 10:33 ghs
* Source_Files/XML/XML_Loader_SDL.cpp:
don't try to parse .lua files in Scripts
2008-06-21 10:21 ghs
* Source_Files/Misc/Console.h:
enable the Lua console whenever a solo Lua is checked
2008-06-21 10:15 ghs
* Source_Files/Misc/sdl_widgets.cpp:
center w_text_entry vertically
2008-06-18 20:42 ghs
* Source_Files/Misc/alephversion.h:
version 0.20rc2
2008-06-18 20:40 ghs
* docs/: Lua.html, Lua.xml:
add monster.polygon to docs
2008-06-18 20:31 ghs
* Source_Files/Misc/sdl_dialogs.cpp:
pick default non-TrueType font IDs in case our user doesn't have
SDL_ttf fix a misplaced #endif that resulted in an amusing
metaserver screenshot
2008-06-17 23:04 ghs
* Source_Files/shell.cpp:
the "if you want to quit" message should say "Command-Q" on Macs
2008-06-17 22:57 ghs
* Makefile.am:
add the man page to source distribution
2008-06-17 22:55 ghs
* Source_Files/Misc/sdl_dialogs.cpp:
set adjust_height when loading theme fonts (fixes missing
metaserver dialog)
2008-06-15 21:26 ghs
* Makefile.am:
add make libsrc, which uses a local Libraries directory to make the
big Mac/Win libraries source tarball
2008-06-15 19:24 ghs
* Source_Files/Expat/Makefile.am:
fix an automake warning
2008-06-15 17:58 ghs
* Resources/Aleph One Classic SDL.r,
Source_Files/Misc/alephversion.h:
update version numbers for 0.20rc1
2008-06-15 17:57 ghs
* PBProjects/AlephOne-OSX10.4.xcodeproj/project.pbxproj:
what does Xcode keep changing?
2008-06-15 15:27 ghs
* Source_Files/Lua/lua_player.cpp:
fix the compass for players other than 0
2008-06-15 15:10 ghs
* Source_Files/Lua/lua_player.cpp:
fix player.external_velocity
2008-06-15 14:46 ghs
* Resources/Windows/alephone.rc, Source_Files/Makefile.am,
Source_Files/Misc/alephversion.h:
use alephversion.h to fill in alephone.rc now, when using GNU Make
2008-06-15 13:52 ghs
* PBProjects/Info-AlephOne_SDL.plist,
PBProjects/AlephOne-OSX10.4.xcodeproj/project.pbxproj,
PBProjects/English.lproj/InfoPlist.strings,
Resources/AlephOneWebsite.webloc.r,
Source_Files/Misc/alephversion.h:
add a script to update Info.plist from alephversion.h in Xcode
2008-06-15 10:30 ghs
* PBProjects/AlephOne-OSX10.4.xcodeproj/project.pbxproj:
add a target to make release DMGs
2008-06-15 10:18 ghs
* Makefile.am:
remove CVS directories from themes and library licenses when making
windows zip file
2008-06-15 09:45 ghs
* Source_Files/: GameWorld/map.cpp, GameWorld/map.h,
Lua/lua_player.cpp, Lua/lua_script.cpp, Lua/lua_script.h,
Lua/lua_templates.h, Network/network_games.cpp:
fix a minor problem with Solra's custom game type patch: game end
conditions are never initialized, never reset also tried to clean
it up a little
2008-06-15 00:36 ghs
* Makefile.am:
it's convenient to have Library Licenses in CVS to generate
releases
2008-06-14 23:21 ghs
* Makefile.am:
add a winzip target to the Makefile, to make Windows zipfiles
easier
2008-06-14 22:29 ghs
* configure.ac, Source_Files/Misc/alephversion.h:
snarf the version out of alephversion.h for autoconf (consequently,
you must have a shell, grep, and sed to run autogen.sh)
2008-06-14 21:53 ghs
* Aleph One Classic SDL.mcp:
update to build with SDL_ttf
2008-06-14 21:18 ghs
* Source_Files/Lua/lua_player.cpp, docs/Lua.html, docs/Lua.xml:
player.disconnected
2008-06-14 21:17 ghs
* Source_Files/Misc/ActionQueues.cpp:
don't modify flags when it would result in netdead getting messed
up
2008-06-14 15:42 ghs
* Source_Files/: shell.cpp, Misc/preferences_widgets_sdl.cpp:
fix file selectors in classic Mac OS
2008-06-14 15:11 ghs
* Source_Files/shell.cpp:
always hog the CPU in classic Mac OS
2008-06-14 14:31 ghs
* Source_Files/Lua/: lua_map.cpp, lua_monsters.cpp,
lua_objects.cpp, lua_player.cpp, lua_projectiles.cpp,
lua_templates.h:
compiler warning fixes
2008-06-14 14:19 ghs
* Source_Files/Lua/: lua_map.cpp, lua_monsters.cpp,
lua_objects.cpp, lua_player.cpp, lua_projectiles.cpp,
lua_templates.h:
CodeWarrior is getting a little too old to handle my template
wizardry this is enough to get it to work, and isn't too much
uglier
2008-06-14 10:39 ghs
* Source_Files/: Network/ConnectPool.h, RenderMain/shapes.cpp:
CodeWarrior prefers if we don't prefix SDL includes with SDL/
2008-06-14 10:35 ghs
* Source_Files/Network/Metaserver/metaserver_dialogs.h:
shouldn't have two function parameters with the same name
2008-06-14 10:34 ghs
* Source_Files/Misc/Logging.cpp:
guard sys/types.h, use ~/.alephone/Aleph One Log.txt for NetBSD and
OpenBSD too
2008-06-14 10:19 ghs
* Source_Files/Misc/Console.h:
fix return value of use_lua_console(bool)
2008-06-14 09:17 ghs
* Source_Files/XML/XML_LevelScript.cpp:
fix compiling with --disable-opengl
2008-06-14 09:14 ghs
* Source_Files/Misc/sdl_dialogs.cpp:
fix compiler warning
2008-06-14 09:10 ghs
* Source_Files/: RenderMain/ImageLoader_Shared.cpp,
RenderOther/OGL_LoadScreen.cpp, RenderOther/motion_sensor.cpp:
fix compiler warnings
2008-06-14 09:04 ghs
* Source_Files/Network/: network_dialogs.cpp,
Metaserver/network_metaserver.cpp, Metaserver/network_metaserver.h:
stop advertising the game on the metaserver before displaying the
PCR
2008-06-14 08:28 ghs
* Source_Files/Misc/sdl_widgets.cpp:
draw the red bar for private messages under the name
2008-06-14 08:22 ghs
* Source_Files/Misc/sdl_dialogs.cpp,
Source_Files/Misc/sdl_widgets.cpp, Source_Files/Misc/sdl_widgets.h,
data/default_theme/theme2.mml:
themable regular chat and metaserver colors
2008-06-13 23:45 ghs
* Source_Files/Lua/: lua_player.cpp, lua_script.cpp, lua_script.h:
reset the texture palette after the game
2008-06-13 23:41 ghs
* Source_Files/Lua/lua_player.cpp, docs/Lua.html, docs/Lua.xml:
Game.version
2008-06-13 23:06 ghs
* Source_Files/Network/Metaserver/: metaserver_dialogs.cpp,
metaserver_dialogs.h:
double clicking a game on the metaserver joins it
2008-06-13 22:25 ghs
* Source_Files/Network/: network_dialogs.cpp, network_dialogs.h:
holding alt (or command) while joining goes straight to metaserver
2008-06-13 21:11 ghs
* Source_Files/Misc/sdl_widgets.cpp:
center labels vertically, to line up with checkboxes
2008-06-13 21:07 ghs
* Source_Files/Misc/: sdl_dialogs.cpp, sdl_widgets.cpp,
sdl_widgets.h:
support images for checkboxes
2008-06-11 23:07 ghs
* Source_Files/CSeries/csalerts_sdl.cpp:
fix a crash when trying to alert the user(!)
2008-06-11 22:30 ghs
* Source_Files/Lua/lua_mnemonics.h:
null-terminate the collection mnemonics
2008-06-11 21:06 ghs
* Source_Files/Lua/lua_map.cpp, docs/Lua.html, docs/Lua.xml:
polygon.area and line.length
2008-06-10 23:00 ghs
* Source_Files/Misc/sdl_dialogs.cpp,
Source_Files/Misc/sdl_dialogs.h, Source_Files/Misc/sdl_widgets.h,
Source_Files/Network/Metaserver/SdlMetaserverClientUi.cpp,
data/default_theme/theme2.mml:
ability to set players, games fonts, number of entries, and game
list spacing
2008-06-10 22:53 ghs
* Source_Files/Network/Metaserver/metaserver_messages.cpp:
fix display of game in chat
2008-06-10 21:00 ghs
* Source_Files/: Misc/preferences.cpp, RenderOther/screen.h,
RenderOther/screen_shared.h:
add a 1280x720 mode
2008-06-09 22:47 ghs
* Source_Files/: Misc/sdl_widgets.cpp,
Network/Metaserver/metaserver_messages.cpp,
Network/Metaserver/metaserver_messages.h:
format custom games using the Lua script file name
2008-06-08 22:33 ghs
* Source_Files/: shell.cpp, GameWorld/map.h,
Network/network_games.cpp:
a real entry point for CTF (no more Duality CTF on metaserver)
2008-06-08 20:19 ghs
* Source_Files/Lua/lua_map.cpp, docs/Lua.html, docs/Lua.xml,
docs/Lua.xsl:
Polygon.sides fix subtable functions to have : in docs
2008-06-08 16:11 ghs
* Source_Files/Misc/preference_dialogs.cpp,
Source_Files/Misc/sdl_dialogs.cpp, Source_Files/Misc/sdl_dialogs.h,
Source_Files/Misc/sdl_widgets.cpp, Source_Files/Misc/sdl_widgets.h,
data/default_theme/theme2.mml:
a real tab widget
2008-06-08 13:05 ghs
* Source_Files/CSeries/csdialogs_sdl.cpp:
fix this stupid newline warning
2008-06-07 22:42 ghs
* Source_Files/Misc/: sdl_dialogs.cpp, sdl_dialogs.h,
sdl_widgets.h:
fix w_text_entry click selection
2008-06-07 19:59 ghs
* Source_Files/Files/game_wad.cpp:
fix Forge visual mode hanging on exported levels
2008-06-07 18:11 ghs
* Source_Files/Files/: FileHandler_SDL.cpp, game_wad.cpp, wad.cpp:
improve Forge compatibility for exported levels, save a checksum
there is a still a problem with visual mode hanging
2008-06-07 15:56 ghs
* Source_Files/Lua/lua_player.cpp, Source_Files/Lua/lua_script.h,
Source_Files/RenderOther/HUDRenderer.cpp,
Source_Files/RenderOther/HUDRenderer.h,
Source_Files/RenderOther/HUDRenderer_OGL.cpp,
Source_Files/RenderOther/HUDRenderer_OGL.h,
Source_Files/RenderOther/HUDRenderer_SW.cpp,
Source_Files/RenderOther/HUDRenderer_SW.h,
Source_Files/RenderOther/game_window.cpp, docs/Lua.html,
docs/Lua.xml, docs/Lua.xsl:
add a Lua texture palette
2008-06-06 22:08 ghs
* Source_Files/: GameWorld/map.h, Misc/preferences.cpp,
Network/network.cpp, Network/network_dialogs.cpp:
actually, let's allow saving the level by default
2008-06-06 22:02 ghs
* Source_Files/: GameWorld/map.h, Misc/Console.cpp,
Misc/preferences.cpp, Network/network.cpp, Network/network.h,
Network/network_dialogs.cpp, Network/network_dialogs.h:
make it an option to disallow joiners using .save level
2008-06-06 21:33 ghs
* Source_Files/Lua/lua_player.cpp, docs/Lua.html, docs/Lua.xml:
Game.save()
2008-06-04 22:11 ghs
* Source_Files/Lua/lua_map.cpp, docs/Lua.html, docs/Lua.xml:
polygon.lines, polygon.endpoints, line.endpoints, endpoint.x/y
2008-06-03 20:06 ghs
* data/default_theme/Makefile.am:
ok, fine, we do install themes
2008-06-03 19:42 ghs
* Source_Files/Lua/lua_mnemonics.h, docs/Lua.html, docs/Lua.xml:
grr, machine bookpress, too
2008-06-03 19:38 ghs
* Source_Files/Lua/lua_mnemonics.h, docs/Lua.html, docs/Lua.xml:
machine binder, not macine binder
2008-06-01 22:27 ghs
* Source_Files/: Files/game_wad.cpp, Lua/lua_script.cpp,
Lua/lua_script.h, Misc/preferences.cpp, Misc/preferences.h:
a checkbox and pref for using a Lua script in solo
2008-06-01 21:59 ghs
* Source_Files/Files/FileHandler_SDL.cpp:
fix prefs dialogs redraw issue
2008-05-31 22:30 ghs
* Source_Files/Lua/lua_map.cpp, Source_Files/Lua/lua_map.h,
Source_Files/Lua/lua_mnemonics.h, docs/Lua.html, docs/Lua.xml:
accessors for textures, texture alignment, lights, and transfer
modes
2008-05-31 17:14 ghs
* Source_Files/Lua/lua_map.cpp, Source_Files/Lua/lua_map.h,
Source_Files/Lua/lua_mnemonics.h,
Source_Files/RenderMain/shapes.cpp, docs/Lua.html, docs/Lua.xml:
collection mnemonics
2008-05-31 12:25 ghs
* Source_Files/: Files/game_wad.cpp, Files/game_wad.h,
GameWorld/map.cpp, Misc/Console.cpp, Misc/Console.h:
add a .save level command
2008-05-30 21:46 ghs
* Source_Files/: Lua/lua_script.cpp, Misc/DefaultStringSets.cpp,
ModelView/WavefrontLoader.cpp, Sound/SoundManager.cpp,
XML/XML_Configure.cpp, XML/XML_Configure.h, XML/XML_DataBlock.h,
XML/XML_LevelScript.cpp:
fix more string constant to char * assignment warnings
2008-05-30 21:26 ghs
* Source_Files/CSeries/: csalerts.h, csalerts_sdl.cpp:
fix more string constant to char * assignment warnings
2008-05-30 20:56 ghs
* Source_Files/Lua/lua_mnemonics.h:
gcc 4.2 complains when we initialize a char * with a string
constant, even though the struct we do it in (lang_def) is const
itself
2008-05-30 20:41 ghs
* Source_Files/Misc/: sdl_dialogs.cpp, sdl_dialogs.h:
fix a fullscreen/!fill_the_screen layout bug
2008-05-29 22:58 ghs
* Source_Files/Misc/interface.cpp:
hack: use a 0 to tell w_toggle not to switch to checkbox font for
resume as selector
2008-05-29 22:50 ghs
* Source_Files/: Files/game_wad.cpp, Misc/interface.cpp,
XML/XML_LevelScript.cpp:
fix level music playing too early when resuming saved game
2008-05-29 22:01 ghs
* Source_Files/: GameWorld/marathon2.cpp, Lua/lua_objects.cpp,
Lua/lua_objects.h, Lua/lua_templates.h, Sound/SoundFile.cpp,
Sound/SoundFile.h, Sound/SoundManager.cpp, Sound/SoundManager.h:
[Solra Bizna] This adds a Lua function that...allows a Lua
script...to create a new Sound based on an external sound file
2008-05-29 21:16 ghs
* Source_Files/RenderOther/sdl_fonts.cpp:
fix rendering \t in TrueType fonts (fixes terminal formatting)
2008-05-28 22:41 ghs
* Source_Files/Network/Metaserver/: SdlMetaserverClientUi.cpp,
metaserver_dialogs.cpp, metaserver_messages.cpp,
metaserver_messages.h:
add more info about games to the metaserver info dialog
2008-05-27 22:11 ghs
* Source_Files/Network/network_games.cpp:
fix get_network_joined_message for custom games
2008-05-26 19:57 ghs
* Source_Files/Lua/lua_mnemonics.h, docs/Lua.html, docs/Lua.xml:
add mnemonics for cinematic faders
2008-05-26 19:48 ghs
* docs/: Lua.html, Lua.xml:
docment Cameras.new()
2008-05-26 00:09 ghs
* Source_Files/Lua/lua_player.cpp, Source_Files/Lua/lua_script.cpp,
docs/Lua.html, docs/Lua.xml:
screen_print is Players.print; just found out
2008-05-25 23:29 ghs
* Source_Files/Lua/lua_script.cpp:
clean-up old stuff
2008-05-25 20:55 ghs
* Source_Files/Lua/lua_templates.h, docs/Lua.html, docs/Lua.xml:
tostring functionality for tables and enums .mnemonic accessor for
enums
2008-05-25 18:18 ghs
* Source_Files/Misc/sdl_dialogs.cpp:
don't attempt to draw widgets when activating by pointer
2008-05-25 12:27 ghs
* Source_Files/GameWorld/devices.cpp,
Source_Files/Lua/lua_monsters.cpp, Source_Files/Lua/lua_monsters.h,
Source_Files/Lua/lua_script.cpp, Source_Files/Lua/lua_script.h,
docs/Lua.html, docs/Lua.xml, docs/Lua.xsl:
move Lua triggers to a Triggers table; add Triggers compatibility
scripts for old Lua scripts; update docs
2008-05-24 09:42 ghs
* Source_Files/Misc/preferences.cpp:
disable mouse acceleration checkbox when mouse is turned off
2008-05-24 09:09 ghs
* Source_Files/: Misc/preference_dialogs.cpp,
Misc/preference_dialogs.h, Misc/preferences.cpp,
RenderMain/OGL_Model_Def.cpp, RenderMain/OGL_Model_Def.h,
RenderMain/OGL_Setup.cpp, RenderMain/OGL_Setup.h,
RenderMain/OGL_Texture_Def.h, RenderMain/OGL_Textures.cpp:
separate model skin quality from inhabitant texture quality
2008-05-24 00:23 ghs
* Source_Files/RenderMain/OGL_Model_Def.cpp:
reset models between levels I don't know why, but this also fixes a
huge model skin memory leak
2008-05-21 22:32 ghs
* PBProjects/AlephOne-OSX10.4.xcodeproj/project.pbxproj:
remove some SDK nonsense from the Deployment (native gcc) style
2008-05-21 22:03 ghs
* PBProjects/AlephOne-OSX10.4.xcodeproj/project.pbxproj:
update other build styles to work with Xcode 2.5
2008-05-18 23:30 ghs
* Source_Files/Misc/sdl_widgets.cpp:
measure w_select labels correctly (using utf8) a fix for w_toggle
2008-05-18 22:46 ghs
* Source_Files/Misc/: sdl_dialogs.cpp, sdl_dialogs.h,
sdl_widgets.cpp:
a checkbox theme parser
2008-05-18 22:07 ghs
* Source_Files/Misc/: sdl_dialogs.cpp, sdl_widgets.cpp:
theme widget parsers clear color/image states
2008-05-18 21:20 ghs
* Source_Files/Misc/sdl_dialogs.cpp,
Source_Files/Misc/sdl_dialogs.h, Source_Files/Misc/sdl_widgets.cpp,
data/default_theme/theme2.mml:
more useful default color and font handling
2008-05-18 18:49 ghs
* Source_Files/Misc/sdl_widgets.cpp:
only allow dragging the scroll bar thumb if you actually click on
it
2008-05-18 18:45 ghs
* Source_Files/Misc/sdl_widgets.cpp:
more accurate scroll bar thumb behavior
2008-05-18 17:20 ghs
* Source_Files/Misc/sdl_dialogs.cpp:
if no widget is active, up arrow selects the last widget, not the
first
2008-05-18 17:18 ghs
* Source_Files/: shell.cpp, CSeries/csalerts_sdl.cpp,
Files/FileHandler_SDL.cpp, Misc/preferences_widgets_sdl.cpp,
Network/network_dialogs.cpp,
Network/Metaserver/SdlMetaserverClientUi.cpp:
choose some useful default widgets
2008-05-18 16:28 ghs
* Source_Files/Misc/sdl_widgets.cpp:
escaping out of a w_select_popup doesn't change the selection
2008-05-18 15:54 ghs
* Source_Files/Misc/sdl_widgets.cpp:
should fix the player list scrolling to the bottom when you hit 1
pixel below the bottom shown player
2008-05-18 15:50 ghs
* Source_Files/Misc/sdl_widgets.cpp:
ostringstream is really the way this should be done
2008-05-18 14:40 ghs
* data/default_theme/theme2.mml:
make tiny button font a little smaller
2008-05-18 12:35 ghs
* data/default_theme/theme2.mml:
tighten tiny button width a little
2008-05-18 12:32 ghs
* Source_Files/RenderOther/screen_drawing.cpp:
fix TTF _draw_text clipping
2008-05-18 12:32 ghs
* Source_Files/Misc/sdl_widgets.cpp:
fix w_games_in_room positioning
2008-05-18 12:14 ghs
* data/default_theme/theme2.mml:
tighten the list frame spacing a bit
2008-05-18 11:56 ghs
* Source_Files/Network/Metaserver/SdlMetaserverClientUi.cpp:
update the metaserver layout a little
2008-05-18 11:51 ghs
* Source_Files/Misc/sdl_dialogs.cpp:
make no-theme buttons a little bigger
2008-05-18 11:47 ghs
* Source_Files/Misc/sdl_dialogs.cpp,
Source_Files/Misc/sdl_dialogs.h, Source_Files/Misc/sdl_widgets.cpp,
Source_Files/Misc/sdl_widgets.h, data/default_theme/theme2.mml,
data/default_theme/tiny_button_c.bmp,
data/default_theme/tiny_button_l.bmp,
data/default_theme/tiny_button_r.bmp:
add theme for tiny buttons
2008-05-18 10:36 ghs
* Source_Files/: Misc/preferences.cpp, Sound/SoundManager.h:
bump the maximum number of sound channels to 32
2008-05-18 10:11 ghs
* Source_Files/: Misc/preferences.cpp, Sound/SoundManager.cpp,
Sound/SoundManagerEnums.h:
add an experimental "zero restart delay" sound option
2008-05-17 16:20 ghs
* Makefile.am, Source_Files/Misc/Makefile.am:
forgot to change fonts in the Makefiles