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Game.tscn
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Game.tscn
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[gd_scene load_steps=8 format=2]
[ext_resource path="res://Game.gd" type="Script" id=1]
[ext_resource path="res://Utilities/Transition.tscn" type="PackedScene" id=2]
[ext_resource path="res://Utilities/Menu.tscn" type="PackedScene" id=3]
[ext_resource path="res://Utilities/Battle/MoveTextFont.tres" type="DynamicFont" id=4]
[ext_resource path="res://Graphics/Pictures/DarkArea2.png" type="Texture" id=5]
[sub_resource type="Animation" id=1]
resource_name = "Slide"
length = 4.0
tracks/0/type = "value"
tracks/0/path = NodePath("Bar:rect_position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1, 3, 4 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 0,
"values": [ Vector2( 0, 20 ), Vector2( -512, 20 ), Vector2( -512, 20 ), Vector2( -1024, 20 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("Bar:modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.2, 3, 4 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
[sub_resource type="Animation" id=2]
length = 0.5
tracks/0/type = "value"
tracks/0/path = NodePath(".:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 1 ), Color( 1, 1, 1, 0 ) ]
}
tracks/1/type = "value"
tracks/1/path = NodePath(".:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 1,
"values": [ true, true ]
}
[node name="Game" type="Node2D" groups=["save"]]
pause_mode = 2
script = ExtResource( 1 )
[node name="BG" type="ColorRect" parent="."]
visible = false
margin_left = -5000.0
margin_top = -5000.0
margin_right = 4999.0
margin_bottom = 4999.0
color = Color( 0, 0, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Background_music" type="AudioStreamPlayer" parent="."]
[node name="Effect_music" type="AudioStreamPlayer" parent="."]
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Dark" type="Sprite" parent="CanvasLayer"]
visible = false
position = Vector2( 256, 192 )
scale = Vector2( 2, 2 )
texture = ExtResource( 5 )
[node name="Transition" parent="CanvasLayer" instance=ExtResource( 2 )]
[node name="Menu" parent="CanvasLayer" instance=ExtResource( 3 )]
visible = false
[node name="ZoneMessage" type="Node2D" parent="CanvasLayer"]
[node name="Bar" type="ColorRect" parent="CanvasLayer/ZoneMessage"]
modulate = Color( 1, 1, 1, 0 )
margin_top = 20.0
margin_right = 1536.0
margin_bottom = 56.0
color = Color( 0, 0, 0, 0.54902 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label" type="Label" parent="CanvasLayer/ZoneMessage/Bar"]
margin_left = 540.0
margin_top = 6.0
margin_right = 790.0
margin_bottom = 36.0
custom_fonts/font = ExtResource( 4 )
text = "Moki Town"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="CanvasLayer/ZoneMessage"]
anims/Slide = SubResource( 1 )
[node name="Fade" type="ColorRect" parent="CanvasLayer"]
visible = false
margin_right = 512.0
margin_bottom = 384.0
color = Color( 0, 0, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="CanvasLayer/Fade"]
anims/Fade = SubResource( 2 )
[node name="Clock" type="Timer" parent="."]
wait_time = 60.0