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when i compile the main branch (0.16 dev) source code, and disable 2d support, the effects "Bouncing Balls" and "Fire 2012" don't work. when applying bouncing balls, the segment fades to black, while applying fire2012 freezes the segment to a frame of the previous effect, when applying other effects the segment behaves fine. note that i tested 0.15 source code and 0,16 dev source code, and the issue was present only in the dev source code.
To Reproduce Bug
compile the main branch (0.16 dev) source code, and disable 2d support with flag "-D WLED_DISABLE_2D", compile and flash the SW to a ESP32-C3, and the two mentioned effects will be broken.
Expected Behavior
normal behavior of the 2 effects
Install Method
Self-Compiled
What version of WLED?
WLED 0.16-alpha
Which microcontroller/board are you seeing the problem on?
ESP32-C3
Relevant log/trace output
No response
Anything else?
No response
Code of Conduct
I agree to follow this project's Code of Conduct
The text was updated successfully, but these errors were encountered:
What happened?
when i compile the main branch (0.16 dev) source code, and disable 2d support, the effects "Bouncing Balls" and "Fire 2012" don't work. when applying bouncing balls, the segment fades to black, while applying fire2012 freezes the segment to a frame of the previous effect, when applying other effects the segment behaves fine. note that i tested 0.15 source code and 0,16 dev source code, and the issue was present only in the dev source code.
To Reproduce Bug
compile the main branch (0.16 dev) source code, and disable 2d support with flag "-D WLED_DISABLE_2D", compile and flash the SW to a ESP32-C3, and the two mentioned effects will be broken.
Expected Behavior
normal behavior of the 2 effects
Install Method
Self-Compiled
What version of WLED?
WLED 0.16-alpha
Which microcontroller/board are you seeing the problem on?
ESP32-C3
Relevant log/trace output
No response
Anything else?
No response
Code of Conduct
The text was updated successfully, but these errors were encountered: