Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Effects "Bouncing Balls" and "Fire 2012" not working when disabling 2D support on C3 #4488

Open
1 task done
Samybigio opened this issue Jan 13, 2025 · 0 comments
Open
1 task done
Labels
Milestone

Comments

@Samybigio
Copy link

What happened?

when i compile the main branch (0.16 dev) source code, and disable 2d support, the effects "Bouncing Balls" and "Fire 2012" don't work. when applying bouncing balls, the segment fades to black, while applying fire2012 freezes the segment to a frame of the previous effect, when applying other effects the segment behaves fine. note that i tested 0.15 source code and 0,16 dev source code, and the issue was present only in the dev source code.

To Reproduce Bug

compile the main branch (0.16 dev) source code, and disable 2d support with flag "-D WLED_DISABLE_2D", compile and flash the SW to a ESP32-C3, and the two mentioned effects will be broken.

Expected Behavior

normal behavior of the 2 effects

Install Method

Self-Compiled

What version of WLED?

WLED 0.16-alpha

Which microcontroller/board are you seeing the problem on?

ESP32-C3

Relevant log/trace output

No response

Anything else?

No response

Code of Conduct

  • I agree to follow this project's Code of Conduct
@Samybigio Samybigio added the bug label Jan 13, 2025
@softhack007 softhack007 added this to the 0.15.2 milestone Jan 16, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants