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LinkedStack.c
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#include<stdio.h>
#include<stdlib.h>
struct Node{
int data;
struct Node * next;
};
struct Node* top = NULL;
void linkedListTraversal(struct Node *ptr)
{
while (ptr != NULL)
{
printf("Element: %d\n", ptr->data);
ptr = ptr->next;
}
}
int isEmpty(struct Node* top){
if (top==NULL){
return 1;
}
else{
return 0;
}
}
int isFull(struct Node* top){
struct Node* p = (struct Node*)malloc(sizeof(struct Node));
if(p==NULL){
return 1;
}
else{
return 0;
}
}
struct Node* push(struct Node* top, int x){
if(isFull(top)){
printf("Stack Overflow\n");
}
else{
struct Node* n = (struct Node*) malloc(sizeof(struct Node));
n->data = x;
n->next = top;
top = n;
return top;
}
}
int pop(struct Node* tp){
if(isEmpty(tp)){
printf("Stack Underflow\n");
}
else{
struct Node* n = tp;
top = (tp)->next;
int x = n->data;
free(n);
return x;
}
}
int main(){
top = push(top, 78);
top = push(top, 7);
top = push(top, 8);
// linkedListTraversal(top);
int element = pop(top);
printf("Popped element is %d\n", element);
linkedListTraversal(top);
return 0;
}