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gokuldham.log
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materialPath: E:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.vmf
Map revision 7
Patching WVT material: maps/gokuldham/brick/hr_brick/venice/venice_brick_4_blend_wvt_patch
Patching WVT material: maps/gokuldham/de_dust/hr_dust/hr_dust_blend_plaster_white_01_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (6891 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 42 texinfos to 27
Reduced 8 texdatas to 5 (351 bytes to 235)
Writing E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
1 second elapsed
4 threads
reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.prt
53 portalclusters
144 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 2297
Average clusters visible: 43
Building PAS...
Average clusters audible: 53
visdatasize:1170 compressed from 848
writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
138 faces
68484 square feet [9861754.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
138 patches before subdivision
3994 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 73908, max 195
transfer lists: 0.6 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0011 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 18/8192 216/98304 ( 0.2%)
brushsides 108/81920 864/655360 ( 0.1%)
planes 104/65536 2080/1310720 ( 0.2%)
vertexes 194/65536 2328/786432 ( 0.3%)
nodes 113/65536 3616/2097152 ( 0.2%)
texinfos 27/12288 1944/884736 ( 0.2%)
texdata 5/4096 160/131072 ( 0.1%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 138/65536 7728/3670016 ( 0.2%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 65/65536 3640/3670016 ( 0.1%)
facebrushes 2/0 4/0 ( 0.0%)
facebrushlists 138/0 552/0 ( 0.0%)
leaves 115/65536 3680/2097152 ( 0.2%)
leaffaces 182/65536 364/131072 ( 0.3%)
leafbrushes 52/65536 104/131072 ( 0.1%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 882/512000 3528/2048000 ( 0.2%)
edges 473/256000 1892/1024000 ( 0.2%)
LDR worldlights 0/8192 0/819200 ( 0.0%)
HDR worldlights 0/8192 0/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 5/32768 50/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 60/65536 120/131072 ( 0.1%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 360280/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 1170/16777216 ( 0.0%)
entdata [variable] 342/393216 ( 0.1%)
LDR ambient table 115/65536 460/262144 ( 0.2%)
HDR ambient table 115/65536 460/262144 ( 0.2%)
LDR leaf ambient 53/65536 1484/1835008 ( 0.1%)
HDR leaf ambient 115/65536 3220/1835008 ( 0.2%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 150487/0 ( 0.0%)
physics [variable] 6891/4194304 ( 0.2%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 7c
Total triangle count: 346
Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
138 faces
68484 square feet [9861754.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
138 patches before subdivision
3994 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 73908, max 195
transfer lists: 0.6 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0008 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 18/8192 216/98304 ( 0.2%)
brushsides 108/81920 864/655360 ( 0.1%)
planes 104/65536 2080/1310720 ( 0.2%)
vertexes 194/65536 2328/786432 ( 0.3%)
nodes 113/65536 3616/2097152 ( 0.2%)
texinfos 27/12288 1944/884736 ( 0.2%)
texdata 5/4096 160/131072 ( 0.1%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 138/65536 7728/3670016 ( 0.2%)
hdr faces 138/65536 7728/3670016 ( 0.2%)
origfaces 65/65536 3640/3670016 ( 0.1%)
facebrushes 2/0 4/0 ( 0.0%)
facebrushlists 138/0 552/0 ( 0.0%)
leaves 115/65536 3680/2097152 ( 0.2%)
leaffaces 182/65536 364/131072 ( 0.3%)
leafbrushes 52/65536 104/131072 ( 0.1%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 882/512000 3528/2048000 ( 0.2%)
edges 473/256000 1892/1024000 ( 0.2%)
LDR worldlights 0/8192 0/819200 ( 0.0%)
HDR worldlights 0/8192 0/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 5/32768 50/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 60/65536 120/131072 ( 0.1%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 360280/0 ( 0.0%)
HDR lightdata [variable] 360280/0 ( 0.0%)
visdata [variable] 1170/16777216 ( 0.0%)
entdata [variable] 342/393216 ( 0.1%)
LDR ambient table 115/65536 460/262144 ( 0.2%)
HDR ambient table 115/65536 460/262144 ( 0.2%)
LDR leaf ambient 53/65536 1484/1835008 ( 0.1%)
HDR leaf ambient 53/65536 1484/1835008 ( 0.1%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 150487/0 ( 0.0%)
physics [variable] 6891/4194304 ( 0.2%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 7c
Total triangle count: 346
Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
materialPath: E:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.vmf
Map revision 8
Patching WVT material: maps/gokuldham/brick/hr_brick/venice/venice_brick_4_blend_wvt_patch
Patching WVT material: maps/gokuldham/de_dust/hr_dust/hr_dust_blend_plaster_white_01_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (6891 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 42 texinfos to 27
Reduced 8 texdatas to 5 (351 bytes to 235)
Writing E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
4 threads
reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.prt
53 portalclusters
144 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 0 visible clusters (0.00%)
Total clusters visible: 2297
Average clusters visible: 43
Building PAS...
Average clusters audible: 53
visdatasize:1170 compressed from 848
writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
138 faces
68484 square feet [9861754.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
138 patches before subdivision
3994 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 73908, max 195
transfer lists: 0.6 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0007 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 18/8192 216/98304 ( 0.2%)
brushsides 108/81920 864/655360 ( 0.1%)
planes 104/65536 2080/1310720 ( 0.2%)
vertexes 194/65536 2328/786432 ( 0.3%)
nodes 113/65536 3616/2097152 ( 0.2%)
texinfos 27/12288 1944/884736 ( 0.2%)
texdata 5/4096 160/131072 ( 0.1%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 138/65536 7728/3670016 ( 0.2%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 65/65536 3640/3670016 ( 0.1%)
facebrushes 2/0 4/0 ( 0.0%)
facebrushlists 138/0 552/0 ( 0.0%)
leaves 115/65536 3680/2097152 ( 0.2%)
leaffaces 182/65536 364/131072 ( 0.3%)
leafbrushes 52/65536 104/131072 ( 0.1%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 882/512000 3528/2048000 ( 0.2%)
edges 473/256000 1892/1024000 ( 0.2%)
LDR worldlights 0/8192 0/819200 ( 0.0%)
HDR worldlights 0/8192 0/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 5/32768 50/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 60/65536 120/131072 ( 0.1%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 360280/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 1170/16777216 ( 0.0%)
entdata [variable] 342/393216 ( 0.1%)
LDR ambient table 115/65536 460/262144 ( 0.2%)
HDR ambient table 115/65536 460/262144 ( 0.2%)
LDR leaf ambient 53/65536 1484/1835008 ( 0.1%)
HDR leaf ambient 115/65536 3220/1835008 ( 0.2%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 150487/0 ( 0.0%)
physics [variable] 6891/4194304 ( 0.2%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 7c
Total triangle count: 346
Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
138 faces
68484 square feet [9861754.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
138 patches before subdivision
3994 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 73908, max 195
transfer lists: 0.6 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0008 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 18/8192 216/98304 ( 0.2%)
brushsides 108/81920 864/655360 ( 0.1%)
planes 104/65536 2080/1310720 ( 0.2%)
vertexes 194/65536 2328/786432 ( 0.3%)
nodes 113/65536 3616/2097152 ( 0.2%)
texinfos 27/12288 1944/884736 ( 0.2%)
texdata 5/4096 160/131072 ( 0.1%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 138/65536 7728/3670016 ( 0.2%)
hdr faces 138/65536 7728/3670016 ( 0.2%)
origfaces 65/65536 3640/3670016 ( 0.1%)
facebrushes 2/0 4/0 ( 0.0%)
facebrushlists 138/0 552/0 ( 0.0%)
leaves 115/65536 3680/2097152 ( 0.2%)
leaffaces 182/65536 364/131072 ( 0.3%)
leafbrushes 52/65536 104/131072 ( 0.1%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 882/512000 3528/2048000 ( 0.2%)
edges 473/256000 1892/1024000 ( 0.2%)
LDR worldlights 0/8192 0/819200 ( 0.0%)
HDR worldlights 0/8192 0/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 5/32768 50/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 60/65536 120/131072 ( 0.1%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 360280/0 ( 0.0%)
HDR lightdata [variable] 360280/0 ( 0.0%)
visdata [variable] 1170/16777216 ( 0.0%)
entdata [variable] 342/393216 ( 0.1%)
LDR ambient table 115/65536 460/262144 ( 0.2%)
HDR ambient table 115/65536 460/262144 ( 0.2%)
LDR leaf ambient 53/65536 1484/1835008 ( 0.1%)
HDR leaf ambient 53/65536 1484/1835008 ( 0.1%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 150487/0 ( 0.0%)
physics [variable] 6891/4194304 ( 0.2%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 7c
Total triangle count: 346
Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
materialPath: E:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.vmf
Map revision 10
Patching WVT material: maps/gokuldham/brick/hr_brick/venice/venice_brick_4_blend_wvt_patch
Patching WVT material: maps/gokuldham/de_dust/hr_dust/hr_dust_blend_plaster_white_01_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (10027 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 94 texinfos to 53
Reduced 10 texdatas to 6 (437 bytes to 291)
Writing E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
4 threads
reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.prt
71 portalclusters
216 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 9 visible clusters (0.00%)
Total clusters visible: 4036
Average clusters visible: 56
Building PAS...
Average clusters audible: 71
visdatasize:1860 compressed from 2272
writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
196 faces
68761 square feet [9901690.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
196 patches before subdivision
4062 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 89256, max 195
transfer lists: 0.7 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0011 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 26/8192 312/98304 ( 0.3%)
brushsides 156/81920 1248/655360 ( 0.2%)
planes 150/65536 3000/1310720 ( 0.2%)
vertexes 273/65536 3276/786432 ( 0.4%)
nodes 146/65536 4672/2097152 ( 0.2%)
texinfos 53/12288 3816/884736 ( 0.4%)
texdata 6/4096 192/131072 ( 0.1%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 196/65536 10976/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 112/65536 6272/3670016 ( 0.2%)
facebrushes 2/0 4/0 ( 0.0%)
facebrushlists 196/0 784/0 ( 0.0%)
leaves 148/65536 4736/2097152 ( 0.2%)
leaffaces 248/65536 496/131072 ( 0.4%)
leafbrushes 68/65536 136/131072 ( 0.1%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 1318/512000 5272/2048000 ( 0.3%)
edges 693/256000 2772/1024000 ( 0.3%)
LDR worldlights 0/8192 0/819200 ( 0.0%)
HDR worldlights 0/8192 0/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 5/32768 50/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 60/65536 120/131072 ( 0.1%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 370868/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 1860/16777216 ( 0.0%)
entdata [variable] 343/393216 ( 0.1%)
LDR ambient table 148/65536 592/262144 ( 0.2%)
HDR ambient table 148/65536 592/262144 ( 0.2%)
LDR leaf ambient 71/65536 1988/1835008 ( 0.1%)
HDR leaf ambient 148/65536 4144/1835008 ( 0.2%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 150838/0 ( 0.0%)
physics [variable] 10027/4194304 ( 0.2%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 7c
Total triangle count: 478
Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
196 faces
68761 square feet [9901690.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
196 patches before subdivision
4062 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 89256, max 195
transfer lists: 0.7 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0008 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 26/8192 312/98304 ( 0.3%)
brushsides 156/81920 1248/655360 ( 0.2%)
planes 150/65536 3000/1310720 ( 0.2%)
vertexes 273/65536 3276/786432 ( 0.4%)
nodes 146/65536 4672/2097152 ( 0.2%)
texinfos 53/12288 3816/884736 ( 0.4%)
texdata 6/4096 192/131072 ( 0.1%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 196/65536 10976/3670016 ( 0.3%)
hdr faces 196/65536 10976/3670016 ( 0.3%)
origfaces 112/65536 6272/3670016 ( 0.2%)
facebrushes 2/0 4/0 ( 0.0%)
facebrushlists 196/0 784/0 ( 0.0%)
leaves 148/65536 4736/2097152 ( 0.2%)
leaffaces 248/65536 496/131072 ( 0.4%)
leafbrushes 68/65536 136/131072 ( 0.1%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 1318/512000 5272/2048000 ( 0.3%)
edges 693/256000 2772/1024000 ( 0.3%)
LDR worldlights 0/8192 0/819200 ( 0.0%)
HDR worldlights 0/8192 0/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 5/32768 50/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 60/65536 120/131072 ( 0.1%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 370868/0 ( 0.0%)
HDR lightdata [variable] 370868/0 ( 0.0%)
visdata [variable] 1860/16777216 ( 0.0%)
entdata [variable] 343/393216 ( 0.1%)
LDR ambient table 148/65536 592/262144 ( 0.2%)
HDR ambient table 148/65536 592/262144 ( 0.2%)
LDR leaf ambient 71/65536 1988/1835008 ( 0.1%)
HDR leaf ambient 71/65536 1988/1835008 ( 0.1%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/12 ( 8.3%)
pakfile [variable] 150838/0 ( 0.0%)
physics [variable] 10027/4194304 ( 0.2%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 7c
Total triangle count: 478
Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
materialPath: E:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.vmf
Map revision 12
Patching WVT material: maps/gokuldham/brick/hr_brick/venice/venice_brick_4_blend_wvt_patch
Patching WVT material: maps/gokuldham/de_dust/hr_dust/hr_dust_blend_plaster_white_01_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (10043 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 94 texinfos to 53
Reduced 10 texdatas to 6 (437 bytes to 291)
Writing E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
4 threads
reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.prt
73 portalclusters
223 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 9 visible clusters (0.00%)
Total clusters visible: 4242
Average clusters visible: 58
Building PAS...
Average clusters audible: 73
visdatasize:2052 compressed from 2336
writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
196 faces
68696 square feet [9892346.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
196 patches before subdivision
4064 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 91559, max 195
transfer lists: 0.7 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0008 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 26/8192 312/98304 ( 0.3%)
brushsides 156/81920 1248/655360 ( 0.2%)
planes 150/65536 3000/1310720 ( 0.2%)
vertexes 273/65536 3276/786432 ( 0.4%)
nodes 147/65536 4704/2097152 ( 0.2%)
texinfos 53/12288 3816/884736 ( 0.4%)
texdata 6/4096 192/131072 ( 0.1%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 196/65536 10976/3670016 ( 0.3%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 113/65536 6328/3670016 ( 0.2%)
facebrushes 2/0 4/0 ( 0.0%)
facebrushlists 196/0 784/0 ( 0.0%)
leaves 149/65536 4768/2097152 ( 0.2%)
leaffaces 249/65536 498/131072 ( 0.4%)
leafbrushes 67/65536 134/131072 ( 0.1%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 1318/512000 5272/2048000 ( 0.3%)
edges 691/256000 2764/1024000 ( 0.3%)
LDR worldlights 0/8192 0/819200 ( 0.0%)
HDR worldlights 0/8192 0/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 5/32768 50/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 60/65536 120/131072 ( 0.1%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 369032/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 2052/16777216 ( 0.0%)
entdata [variable] 343/393216 ( 0.1%)
LDR ambient table 149/65536 596/262144 ( 0.2%)
HDR ambient table 149/65536 596/262144 ( 0.2%)
LDR leaf ambient 73/65536 2044/1835008 ( 0.1%)
HDR leaf ambient 149/65536 4172/1835008 ( 0.2%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/816 ( 0.1%)
pakfile [variable] 150838/0 ( 0.0%)
physics [variable] 10043/4194304 ( 0.2%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 7c
Total triangle count: 474
Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
196 faces
68696 square feet [9892346.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
196 patches before subdivision
4064 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 91559, max 195
transfer lists: 0.7 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0008 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 26/8192 312/98304 ( 0.3%)
brushsides 156/81920 1248/655360 ( 0.2%)
planes 150/65536 3000/1310720 ( 0.2%)
vertexes 273/65536 3276/786432 ( 0.4%)
nodes 147/65536 4704/2097152 ( 0.2%)
texinfos 53/12288 3816/884736 ( 0.4%)
texdata 6/4096 192/131072 ( 0.1%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 196/65536 10976/3670016 ( 0.3%)
hdr faces 196/65536 10976/3670016 ( 0.3%)
origfaces 113/65536 6328/3670016 ( 0.2%)
facebrushes 2/0 4/0 ( 0.0%)
facebrushlists 196/0 784/0 ( 0.0%)
leaves 149/65536 4768/2097152 ( 0.2%)
leaffaces 249/65536 498/131072 ( 0.4%)
leafbrushes 67/65536 134/131072 ( 0.1%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 1318/512000 5272/2048000 ( 0.3%)
edges 691/256000 2764/1024000 ( 0.3%)
LDR worldlights 0/8192 0/819200 ( 0.0%)
HDR worldlights 0/8192 0/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 5/32768 50/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 60/65536 120/131072 ( 0.1%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 369032/0 ( 0.0%)
HDR lightdata [variable] 369032/0 ( 0.0%)
visdata [variable] 2052/16777216 ( 0.0%)
entdata [variable] 343/393216 ( 0.1%)
LDR ambient table 149/65536 596/262144 ( 0.2%)
HDR ambient table 149/65536 596/262144 ( 0.2%)
LDR leaf ambient 73/65536 2044/1835008 ( 0.1%)
HDR leaf ambient 73/65536 2044/1835008 ( 0.1%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/816 ( 0.1%)
pakfile [variable] 150838/0 ( 0.0%)
physics [variable] 10043/4194304 ( 0.2%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 7c
Total triangle count: 474
Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
materialPath: E:\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
Loading E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.vmf
Map revision 19
Patching WVT material: maps/gokuldham/brick/hr_brick/venice/venice_brick_4_blend_wvt_patch
Patching WVT material: maps/gokuldham/de_dust/hr_dust/hr_dust_blend_plaster_white_01_wvt_patch
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
Building Faces...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
writing E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.prt...Building visibility clusters...
AutoVisClustering (threshold=-1) matched 0 leafs.
done (0)
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (0) (13259 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 112 texinfos to 65
Reduced 10 texdatas to 6 (437 bytes to 291)
Writing E:\Steam\steamapps\common\Counter-Strike Global Offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
4 threads
reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.prt
110 portalclusters
309 numportals
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 32 visible clusters (0.00%)
Total clusters visible: 8372
Average clusters visible: 76
Building PAS...
Average clusters audible: 110
visdatasize:3994 compressed from 3520
writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
0 seconds elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
330 faces
90650 square feet [13053600.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
330 patches before subdivision
5348 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 140373, max 220
transfer lists: 1.1 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0017 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 34/8192 408/98304 ( 0.4%)
brushsides 208/81920 1664/655360 ( 0.3%)
planes 174/65536 3480/1310720 ( 0.3%)
vertexes 478/65536 5736/786432 ( 0.7%)
nodes 224/65536 7168/2097152 ( 0.3%)
texinfos 65/12288 4680/884736 ( 0.5%)
texdata 6/4096 192/131072 ( 0.1%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 330/65536 18480/3670016 ( 0.5%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 138/65536 7728/3670016 ( 0.2%)
facebrushes 2/0 4/0 ( 0.0%)
facebrushlists 330/0 1320/0 ( 0.0%)
leaves 226/65536 7232/2097152 ( 0.3%)
leaffaces 394/65536 788/131072 ( 0.6%)
leafbrushes 112/65536 224/131072 ( 0.2%)
areas 2/1024 16/8192 ( 0.2%)
surfedges 2135/512000 8540/2048000 ( 0.4%)
edges 1136/256000 4544/1024000 ( 0.4%)
LDR worldlights 0/8192 0/819200 ( 0.0%)
HDR worldlights 0/8192 0/819200 ( 0.0%)
leafwaterdata 0/32768 0/393216 ( 0.0%)
waterstrips 33/32768 330/327680 ( 0.1%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 435/65536 870/131072 ( 0.7%)
cubemapsamples 1/1024 16/16384 ( 0.1%)
overlays 0/1024 0/360448 ( 0.0%)
LDR lightdata [variable] 522028/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 3994/16777216 ( 0.0%)
entdata [variable] 343/393216 ( 0.1%)
LDR ambient table 226/65536 904/262144 ( 0.3%)
HDR ambient table 226/65536 904/262144 ( 0.3%)
LDR leaf ambient 110/65536 3080/1835008 ( 0.2%)
HDR leaf ambient 226/65536 6328/1835008 ( 0.3%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/1124 ( 0.1%)
pakfile [variable] 150838/0 ( 0.0%)
physics [variable] 13259/4194304 ( 0.3%)
physics terrain [variable] 2/1048576 ( 0.0%)
Level flags = 7c
Total triangle count: 920
Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp', but we don't own that location. Allowing...
1 second elapsed
[Reading texlights from 'lights.rad']
[17 texlights parsed from 'lights.rad']
Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\gokuldham.bsp
330 faces
90650 square feet [13053600.00 square inches]
0 Displacements
0 Square Feet [0.00 Square Inches]
330 patches before subdivision
5348 patches after subdivision
0 direct lights
0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 140373, max 220
transfer lists: 1.1 megs
0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
Build Patch/Sample Hash Table(s).....Done<0.0023 sec>
0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
0 of 0 (0% of) surface lights went in leaf ambient cubes.
0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 1/1024 48/49152 ( 0.1%)
brushes 34/8192 408/98304 ( 0.4%)
brushsides 208/81920 1664/655360 ( 0.3%)
planes 174/65536 3480/1310720 ( 0.3%)
vertexes 478/65536 5736/786432 ( 0.7%)
nodes 224/65536 7168/2097152 ( 0.3%)
texinfos 65/12288 4680/884736 ( 0.5%)
texdata 6/4096 192/131072 ( 0.1%)
dispinfos 0/0 0/0 ( 0.0%)
disp_verts 0/0 0/0 ( 0.0%)
disp_tris 0/0 0/0 ( 0.0%)
disp_multiblend 0/0 0/0 ( 0.0%)
disp_lmsamples 0/0 0/0 ( 0.0%)
faces 330/65536 18480/3670016 ( 0.5%)
hdr faces 330/65536 18480/3670016 ( 0.5%)
origfaces 138/65536 7728/3670016 ( 0.2%)
facebrushes 2/0 4/0 ( 0.0%)
facebrushlists 330/0 1320/0 ( 0.0%)
leaves 226/65536 7232/2097152 ( 0.3%)
leaffaces 394/65536 788/131072 ( 0.6%)