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Liquid Sensor Component #27

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CoderCow opened this issue Oct 13, 2012 · 0 comments
Open

Liquid Sensor Component #27

CoderCow opened this issue Oct 13, 2012 · 0 comments

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@CoderCow
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If the sensor is in its "off" state, sends 1 and switches to its "on" state if an adjacent tile contains any liquid over more than one seconds.
If the sensor is in its "on" state, sends 0 if all adjacent tiles around it contain no more liquid.

Suggested Modifiers:
1 - Works for water only.
2 - Works for lava only.

No idea what block type / spirte to take for this component though.

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