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Releases: AdAstra-LD/DS-Pokemon-Rom-Editor

DSPRE Reloaded 1.1

02 Feb 00:33
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Finally out!

New patches added to Rom Toolbox:

  • BDHCAM
  • set Overlay1 as uncompressed
  • fixed standardize item numbers
  • Pokémon names to sentence case

Changelog:

  • ROM Toolbox can detect applied patches

  • Added Advanced header search feature

  • Fixed script editor (which is also much faster)

  • Improved performance of script cmd search and text search (Results can be clicked)

  • Added new fields to event editor (for spawnables and triggers)

  • Events can now be duplicated

  • Fixed some more exceptions (event editor)

  • Updated Header Fields for all games (WorldMap Coordinates for HGSS and BattleBG for DPPt)

  • Partially redesigned Map Editor (now with fewer building controls and a more straightforward GUI)

  • New BGS section (Map Editor)

  • Added Section size labels to 3D Model, Terrain and BGS tabs (Map Editor)

  • Added support for broken BTX detection to Map Editor and NSBTX editor

  • Some controls will have coloured text to indicate the maximum value

  • Added text length label to Internal Names box (Header Editor)

  • Icons, icons... more icons!

DSPRE Reloaded 1.0.7b

24 Jan 05:56
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  • Building names now appear in the bld list too
  • Added "Unpack Building NARCS" button
  • Added support for custom color tables (matrix editor)
  • Fixed script editor (mostly)
  • Fixed "standardize item numbers" patch
  • Fixed "arm9 expansion" patch
  • Event editor bug fixing

DSPRE Reloaded 1.0.7a

21 Jan 15:40
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  • Fixed Overlay1 backup mess... again
  • Added Import and Export Header buttons
  • Added name suggestions when a save dialog pops up
  • Fixed a bug that applied changes to the wrong header after a location search
  • Fixed an error that popped up when a ROM used unrecognized Weather or music bytes
  • Added more HGSS weather effects
  • New animated weather pics
  • Redesigned NSBTX and AreaData Editor [with working buttons now]

DSPRE Reloaded 1.0.7

18 Jan 14:58
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  • Fixed critical issues with arm9
  • Fixed flags
  • Fixed text search and replace
  • New copypaste buttons in header editor

DSPRE Reloaded 1.0.6d

17 Jan 23:38
127d482
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  • Split camera byte into angle and area properties [HGSS]
  • Editable internal names
  • New camera preview pictures for HGSS
  • Encounter Editor can now attempt to repair corrupted encounter files

DSPRE Reloaded 1.0.6c

16 Jan 19:27
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  • Moved Tileset editor next to Map Editor
  • Encounter editor now allows adding and removing encounter files
  • Fixed Building Editor and Wild Encounter editor (top bar) not loading NARC
  • Fixed Matrix editor "add" and "remove" buttons GUI numbering mismatch
  • the "Open Wild Pokémon" button in Header Editor is disabled when a NULL encounter file is detected

DSPRE Reloaded 1.0.6b

16 Jan 15:45
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  • Fixed event editor not saving changes
  • Event editor now detects the selected tab and selects the first index automatically

DSPRE Reloaded 1.0.6a

15 Jan 19:45
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  • Bugfixes and better performance
  • Switched to selective load 100%
  • New "Unpack all NARCs" button

DSPRE Reloaded 1.0.6

15 Jan 06:06
adb016f
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  • Added mouse support and warps navigation feature to the Event Editor
  • Fixed OW search algorithm for most (if not all) supported ROMs
  • Fixed arm9 and overlay1 decompression bugs
  • Fixed wrong numbers when resizing matrices
  • Added a warning when attempting to resize matrix 0
  • Wild Poke Editor now detects the selected header

DSPRE Reloaded 1.0.5

10 Jan 03:09
7cddb4f
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  • Added ARM9 memory expander to the new ROM Toolbox

  • New search location feature

  • Fixed Text message search being case sensitive no matter what

  • Fixed Encounters editor not opening

  • Added placeholder BDHCAM button to toolbox

  • Added placeholder "Pokemon names case converter" button to toolbox