Releases: AdAstra-LD/DS-Pokemon-Rom-Editor
DSPRE Reloaded 1.1
Finally out!
New patches added to Rom Toolbox:
- BDHCAM
- set Overlay1 as uncompressed
- fixed standardize item numbers
- Pokémon names to sentence case
Changelog:
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ROM Toolbox can detect applied patches
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Added Advanced header search feature
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Fixed script editor (which is also much faster)
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Improved performance of script cmd search and text search (Results can be clicked)
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Added new fields to event editor (for spawnables and triggers)
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Events can now be duplicated
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Fixed some more exceptions (event editor)
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Updated Header Fields for all games (WorldMap Coordinates for HGSS and BattleBG for DPPt)
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Partially redesigned Map Editor (now with fewer building controls and a more straightforward GUI)
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New BGS section (Map Editor)
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Added Section size labels to 3D Model, Terrain and BGS tabs (Map Editor)
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Added support for broken BTX detection to Map Editor and NSBTX editor
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Some controls will have coloured text to indicate the maximum value
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Added text length label to Internal Names box (Header Editor)
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Icons, icons... more icons!
DSPRE Reloaded 1.0.7b
- Building names now appear in the bld list too
- Added "Unpack Building NARCS" button
- Added support for custom color tables (matrix editor)
- Fixed script editor (mostly)
- Fixed "standardize item numbers" patch
- Fixed "arm9 expansion" patch
- Event editor bug fixing
DSPRE Reloaded 1.0.7a
- Fixed Overlay1 backup mess... again
- Added Import and Export Header buttons
- Added name suggestions when a save dialog pops up
- Fixed a bug that applied changes to the wrong header after a location search
- Fixed an error that popped up when a ROM used unrecognized Weather or music bytes
- Added more HGSS weather effects
- New animated weather pics
- Redesigned NSBTX and AreaData Editor [with working buttons now]
DSPRE Reloaded 1.0.7
- Fixed critical issues with arm9
- Fixed flags
- Fixed text search and replace
- New copypaste buttons in header editor
DSPRE Reloaded 1.0.6d
- Split camera byte into angle and area properties [HGSS]
- Editable internal names
- New camera preview pictures for HGSS
- Encounter Editor can now attempt to repair corrupted encounter files
DSPRE Reloaded 1.0.6c
- Moved Tileset editor next to Map Editor
- Encounter editor now allows adding and removing encounter files
- Fixed Building Editor and Wild Encounter editor (top bar) not loading NARC
- Fixed Matrix editor "add" and "remove" buttons GUI numbering mismatch
- the "Open Wild Pokémon" button in Header Editor is disabled when a NULL encounter file is detected
DSPRE Reloaded 1.0.6b
- Fixed event editor not saving changes
- Event editor now detects the selected tab and selects the first index automatically
DSPRE Reloaded 1.0.6a
- Bugfixes and better performance
- Switched to selective load 100%
- New "Unpack all NARCs" button
DSPRE Reloaded 1.0.6
- Added mouse support and warps navigation feature to the Event Editor
- Fixed OW search algorithm for most (if not all) supported ROMs
- Fixed arm9 and overlay1 decompression bugs
- Fixed wrong numbers when resizing matrices
- Added a warning when attempting to resize matrix 0
- Wild Poke Editor now detects the selected header
DSPRE Reloaded 1.0.5
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Added ARM9 memory expander to the new ROM Toolbox
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New search location feature
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Fixed Text message search being case sensitive no matter what
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Fixed Encounters editor not opening
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Added placeholder BDHCAM button to toolbox
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Added placeholder "Pokemon names case converter" button to toolbox