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pubspec.yaml
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name: flutter_template
description: A new Flutter application.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: '>=2.12.0 <3.0.0'
dependencies:
flutter:
sdk: flutter
# UI
cupertino_icons: ^1.0.4
flutter_svg: ^1.0.3
nstack:
git:
url: https://github.com/nstack-io/flutter-sdk.git
ref: v0.5.1
# Net
dio: ^4.0.6
jaguar_jwt: ^3.0.0
# Utility
device_info_plus: ^3.2.3
package_info_plus: ^1.4.2
# Persistence
shared_preferences: ^2.0.13
# Architecture
freezed_annotation: 2.0.1
json_annotation: ^4.4.0
injectable: 1.5.3
get_it: ^7.2.0
auto_route: ^3.2.4
flutter_bloc: ^8.0.1
rxdart: ^0.27.3
dev_dependencies:
flutter_test:
sdk: flutter
build_runner: ^2.1.8
injectable_generator: 1.5.3
freezed: 2.0.2
json_serializable: ^6.1.5
auto_route_generator: ^3.2.3
flutter_lints: ^1.0.4
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/icons/
- assets/images/
fonts:
- family: Roboto
fonts:
- asset: assets/fonts/Roboto-Black.ttf
weight: 900
- asset: assets/fonts/Roboto-BlackItalic.ttf
weight: 900
style: italic
- asset: assets/fonts/Roboto-Bold.ttf
weight: 700
- asset: assets/fonts/Roboto-BoldItalic.ttf
weight: 700
style: italic
- asset: assets/fonts/Roboto-Italic.ttf
weight: 400
style: italic
- asset: assets/fonts/Roboto-Light.ttf
weight: 300
- asset: assets/fonts/Roboto-LightItalic.ttf
weight: 300
style: italic
- asset: assets/fonts/Roboto-Medium.ttf
weight: 500
- asset: assets/fonts/Roboto-MediumItalic.ttf
weight: 500
style: italic
- asset: assets/fonts/Roboto-Regular.ttf
weight: 400
- asset: assets/fonts/Roboto-Thin.ttf
weight: 100
- asset: assets/fonts/Roboto-ThinItalic.ttf
weight: 100
style: italic
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages