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Hello, I would like to request an Anvil GUI feature for Skript-GUI. This would allow us to create custom anvil-based interfaces and capture user input.
command /test:
trigger:
create gui with anvil inventory named "What is your name;":
make gui slot 0 with red wool named "&cCancel":
close player's inventory
make gui slot 2 with lime wool named "&aAccept":
close player's inventory
send "Hello %gui text%!" to player
show last gui to player
The gui text placeholder should return the text entered by the player in the anvil input.
This would be useful for custom naming systems, chat filters, and input-based interactions.
Would it be possible to add this feature? Thanks in advance! 😊
The text was updated successfully, but these errors were encountered:
Hello, I would like to request an Anvil GUI feature for Skript-GUI. This would allow us to create custom anvil-based interfaces and capture user input.
gui text
placeholder should return the text entered by the player in the anvil input.Would it be possible to add this feature? Thanks in advance! 😊
The text was updated successfully, but these errors were encountered: