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fileh_windows.go
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// Gulu - Golang common utilities for everyone.
// Copyright (c) 2019-present, b3log.org
//
// Gulu is licensed under Mulan PSL v2.
// You can use this software according to the terms and conditions of the Mulan PSL v2.
// You may obtain a copy of Mulan PSL v2 at:
// http://license.coscl.org.cn/MulanPSL2
// THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT, MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
// See the Mulan PSL v2 for more details.
//go:build windows
package gulu
import (
"path/filepath"
"syscall"
)
// IsHidden checks whether the file specified by the given path is hidden.
func (*GuluFile) IsHidden(path string) bool {
if baseName := filepath.Base(path); 1 <= len(baseName) && "." == baseName[:1] {
return true
}
pointer, err := syscall.UTF16PtrFromString(path)
if nil != err {
logger.Errorf("Checks file [%s] is hidden failed: [%s]", path, err)
return false
}
attributes, err := syscall.GetFileAttributes(pointer)
if nil != err {
logger.Errorf("Checks file [%s] is hidden failed: [%s]", path, err)
return false
}
return 0 != attributes&syscall.FILE_ATTRIBUTE_HIDDEN
}