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Releases: 6502ts/6502.ts

Touch controls in Stellerator Embedded

26 Jul 17:30
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Dependency update, support touch controls in Stellerator Embedded.

CDF music mode fix

07 Feb 18:20
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Fix CDF music mode.

Minor collision fix

05 Feb 22:26
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Improvements to playfield collisions during HBLANK. Fixes a glitch in Thrust.

Say hi to iOS

13 Jan 21:53
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  • Stellerator: UI fixes for mobile devices
  • Work around audio issues on iOS
  • Implement a poor man's fullscreen mode for iOS devices
  • Restrict HiDPI scaling in order to avoid slowdowns in Chrome
  • Stellerator embedded: reduce default volume to 70%.

Minor HMOVE fix

10 Jan 21:03
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Fix an extreme edge case of late HMOVE followed by another HMOVE. This fixes a spurious line at the left side of the screen in panda chase.

More robust fullscreen aspect

09 Jan 23:51
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Override maxHeight and maxWidth in fullscreen model

CPU timing fix.

09 Jan 23:03
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More accurate memory access timings, fixes edge cases in timer loops.

Minor TIA fixes

09 Jan 17:13
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Fix the two highest bytes on undefined TIA reads.

Fix gamepad input

08 Jan 23:38
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This release fixes gamepad input in Stellerator embedded.

NPM metadata update

08 Jan 23:29
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This release adds the Github repository to the NPM metadata. There are no functional changes.