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libemuls

libemuls is my personal experimental project in the retrogaming emulators field.

Since the purpose it to (at least currently) be a dumping ground for my experiments, it's of no value to end users; some ideas may be of general interest to developers.

Subjects I've explored until now:

  • CHIP-8 emulation
    • completed the unextended instructions set, a few extensions implemented
    • functioning emulator, with an SDL interface
  • Rust programming
  • Generic emulation interfaces, with strong components separation
  • Benchmarking different multithreading architectures for high-performance systems, including lockless implementations
  • Automated generation of CPU instructions fetch/decoding/execution, starting from instructions metadata

This project is now archived; I'm going to follow up with new topics on separate projects (which may reuse/update components).

The GitHub project wiki has additional information.