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Support updating the list of gltf scenes without re-compiling the player #32

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Etiennefaivredarcier opened this issue Apr 25, 2024 · 2 comments · Fixed by #22
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enhancement New feature or request

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@Etiennefaivredarcier
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To create a ‘paths.txt’ file that can contains multiple glTF file paths, so the application doesn’t need to be compiled with embedded paths. Each path should creates a button loading the associated glTF file.

@Etiennefaivredarcier
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This system should support local file paths, but also remote ones

@nlsdvl nlsdvl changed the title Support glTF file loading without compilation Support updating the list of gltf scenes without re-compiling the player Jun 14, 2024
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nlsdvl commented Jun 21, 2024

The Paths.txt is implemented and supports http URLs.

However I was not able to edit or update Paths.txt on the Android device at the application persistent data path.
I made changes to load the file from /Assets/Ressources a compile time dependency. I am closing the

The ticket will be closed when I roll back the change and documentation covers updating the Paths.txt file on the Android device.

@nlsdvl nlsdvl moved this from Todo to In Progress in XR: XR Player ISO/IEC 23090-14 support Jun 21, 2024
@nlsdvl nlsdvl self-assigned this Jun 21, 2024
nlsdvl added a commit that referenced this issue Aug 6, 2024
@nlsdvl nlsdvl moved this from In Progress to Review in XR: XR Player ISO/IEC 23090-14 support Aug 9, 2024
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enhancement New feature or request
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