Points and Collision Mask editor feature requests #3876
Replies: 2 comments 3 replies
-
Thanks for bringing this over. Making two replies to allow easier tracking of responses to each idea. New points:
(Maybe these should be double right-click, incase people are concerned of accidental missed-double clicks.) |
Beta Was this translation helpful? Give feedback.
-
For concave mask handling (Concave polygon decomposition), there's actually quite a few libraries/algorithms on this:
These were the two that popped up the most for me when I was digging into it originally. I think the biggest thing would either be a manual button for the user to click when the "Polygon is not convex" warning comes up or automatically doing it once they have a convex polygon and they click OK to save their shape. The biggest issue is that right now the engine (or at least raycasting in the engine) is detecting multiple collision masks on the same object as multiple objects (reference this issue opened here: #3563 ), so that would likely need to be fixed to avoid unexpected behavior by users. |
Beta Was this translation helpful? Give feedback.
-
Suggestions by @Silver-Streak:
Originally posted by @Silver-Streak in #3872 (comment)
Beta Was this translation helpful? Give feedback.
All reactions