Add "Emission angle" in the particle object editor #3639
Bouh
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Enhancement ideas (and their technical discussions)
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The angle of a particle emitter can be set by dragging the rotation of the object in the scene editor, or by specifying the angle in the Properties inspector. I am not sure if this should be added to the object properties or not. I am leaning towards "no", since all other object types use the same method to set "angle". However.... while someone is working on particles... perhaps look at adding these other actions? |
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Description
There is no way to configure the Emission angle in object properties of a particle object.
The only way is to use the action.
Solution suggested
Add an input to configure "Emission angle" in the particle object.
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