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[cob_obstacle_distance] Investigate synergies with MoveIt-oriented approaches #77

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fmessmer opened this issue Dec 19, 2015 · 5 comments
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@fmessmer
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Maybe cob_obstacle distance might be replaced by using a more MoveIt-oriented approach as in cob_collision_monitor package....investigate synergies between cob_obstacle_distance and ipa320/cob_manipulation#54
Also, have a look at https://github.com/koellsch/obstacle_distance

@fmessmer fmessmer self-assigned this Dec 19, 2015
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fmessmer commented Feb 5, 2016

cob_collision_monitor is rebased in ipa320/cob_manipulation#61 - and merged

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Topic and Service Interfaces (types) should be kept as they are now...in order to interface with the current implementation of cob_twist_controller.

Once the modified collision_monitor is used, maybe maintaining a map with keys being the "links_of_interest" and the value being the "distance to the closest obstacle/robot_link" would make several instances of cob_obstacle_distance (per component) obsolete...thus reducing load!

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@fmessmer
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MoveIt!-based approach is proposed in ipa320/cob_manipulation#64

ToDo:

  • separate message/service definitions into "neutral" location (e.g. cob_common)
  • use "neutral" message/service definitions within cob_obstacle_distance, cob_obstacle_distance_moveit and cob_twist_controller
  • use cob_obstacle_distance_moveit together with cob_obstacle_distance (NEEDS TESTING)
  • deprecation of cob_obstacle_distance
  • use cob_obstacle_distance_moveit together with cob_collision_monitor

@fmessmer fmessmer changed the title [cob_obstacle_distance] Investigate synergies with MoveIt-oriented approaches [cob_obstacle_distance] Use MoveIt!-based cob_obstacle_distance_moveit (cob_manipulation) Mar 21, 2016
@fmessmer fmessmer changed the title [cob_obstacle_distance] Use MoveIt!-based cob_obstacle_distance_moveit (cob_manipulation) [cob_obstacle_distance] Investigate synergies with MoveIt-oriented approaches Mar 22, 2016
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all further issues/development is tracked in #101

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