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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Node",
"class": "DiscordRPC",
"language": "GDScript",
"path": "res://addons/godot_editor_discord_presence/Discord RPC/DiscordRPC.gd"
}, {
"base": "Reference",
"class": "DiscordRPCEnum",
"language": "GDScript",
"path": "res://addons/godot_editor_discord_presence/Discord RPC/DiscordRPCEnum.gd"
}, {
"base": "Reference",
"class": "DiscordRPCUtil",
"language": "GDScript",
"path": "res://addons/godot_editor_discord_presence/Discord RPC/RPC.gd"
}, {
"base": "Reference",
"class": "IPCUtil",
"language": "GDScript",
"path": "res://addons/godot_editor_discord_presence/Discord RPC/util/IPCUtil.gd"
}, {
"base": "Reference",
"class": "RichPresence",
"language": "GDScript",
"path": "res://addons/godot_editor_discord_presence/Discord RPC/ipc/module/rich presence/RichPresence.gd"
}, {
"base": "Reference",
"class": "RichPresenceButton",
"language": "GDScript",
"path": "res://addons/godot_editor_discord_presence/Discord RPC/ipc/module/rich presence/RichPresenceButton.gd"
}, {
"base": "Reference",
"class": "RichPresenceModule",
"language": "GDScript",
"path": "res://addons/godot_editor_discord_presence/Discord RPC/ipc/module/rich presence/RichPreseneModule.gd"
}, {
"base": "",
"class": "StreamPeerUnix",
"language": "NativeScript",
"path": "res://addons/godot-unix-socket/unix-socket.gdns"
}, {
"base": "Reference",
"class": "URLUtil",
"language": "GDScript",
"path": "res://addons/godot_editor_discord_presence/Discord RPC/util/URLUtil.gd"
}, {
"base": "Reference",
"class": "UUID",
"language": "GDScript",
"path": "res://addons/godot_editor_discord_presence/Discord RPC/util/UUID.gd"
}, {
"base": "",
"class": "UpdateRichPresencePayload",
"language": "GDScript",
"path": "res://addons/godot_editor_discord_presence/Discord RPC/ipc/module/rich presence/UpdateRichPresencePayload.gd"
} ]
_global_script_class_icons={
"DiscordRPC": "",
"DiscordRPCEnum": "",
"DiscordRPCUtil": "",
"IPCUtil": "",
"RichPresence": "",
"RichPresenceButton": "",
"RichPresenceModule": "",
"StreamPeerUnix": "",
"URLUtil": "",
"UUID": "",
"UpdateRichPresencePayload": ""
}
[application]
config/name="Godot Editor Discord Presence"
run/main_scene="res://test/3D scene test.tscn"
config/icon="res://plugin_icon.png"
[discord_presence]
first_button/label="Github"
first_button/url="https://github.com/3ddelano/godot-editor-discord-presence"
second_button/label="AssetLib Link"
second_button/url="https://godotengine.org/asset-library/asset/1166"
[editor_plugins]
enabled=PoolStringArray( "res://addons/godot_editor_discord_presence/plugin.cfg" )
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"