From f1e6bb854fef175faf62cda9dbf85d4d8b014fc3 Mon Sep 17 00:00:00 2001 From: Adam Date: Fri, 18 Jan 2019 14:20:28 +0000 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 8f8542c..bee5810 100644 --- a/README.md +++ b/README.md @@ -39,6 +39,6 @@ Queen of spades - order of play switches directions (also during the war). Queen of clubs - player can chose who play next (cannot chose her/himself) (also during the war). -If a 4 is played the deception part starts, and all the players must miss a go, unless they have a 4 (if they don't have a 4 or they chose not to play the 4, they don't pick a card from the deck), in which case they can add this to the original 4, and all players in sequence must miss a go, unless someone has a 4, in which case they can add this to the original 4 and so on. If no one else has a 4 then the last player, who put 4 plays as many times as there are 4s. For example, if there are four 4s after the last player played the 4, the player must play four times. Note: the last player will play four times against him/herself, that also include all the action cards which will apply to the player him/herself. The deception is when someone doesn't want to play a 4 but has it and can play a 4 after everyone said they don't/have a 4 causing this player to have more turns. +If a 4 is played the deception part starts, and all the players must miss a go, unless they have a 4 (if they don't have a 4 or they chose not to play the 4, they don't pick a card from the deck), in which case they can add this to the original 4, and all players in sequence must miss a go, unless someone has a 4, in which case they can add this to the original 4 and so on. If no one else has a 4 then the last player, who put 4 plays as many times as there are 4s. For example, if there are four 4s after the last player played the 4, the player must play four times. Note: the last player will play four times against him/herself, that also include all the action and war cards which will apply to the player him/herself. The deception is when someone doesn't want to play a 4 but has it and can play a 4 after everyone said they don't/have a 4 causing this player to have more turns. Joker replaces any card.