diff --git a/Assets/SequenceSDK/Authentication/OpenIdAuthenticator.cs b/Assets/SequenceSDK/Authentication/OpenIdAuthenticator.cs index bf615d51..ad1d56fa 100644 --- a/Assets/SequenceSDK/Authentication/OpenIdAuthenticator.cs +++ b/Assets/SequenceSDK/Authentication/OpenIdAuthenticator.cs @@ -24,7 +24,7 @@ public class OpenIdAuthenticator private string FacebookClientId; private string AppleClientId; - private static string RedirectUrl = "https://dev2-api.sequence.app/oauth/callback"; + private static string RedirectUrl = "https://api.sequence.app/oauth/callback"; private string _stateToken = Guid.NewGuid().ToString(); @@ -34,6 +34,16 @@ public class OpenIdAuthenticator private static bool _windowsSetup = false; + /// + /// Use this if you'd prefer to redirect to your own URL for Oauth + /// Your server will need to redirect the URL retrieved during the social sign in process to the custom URL scheme you've set in SequenceConfig + /// + /// + public static void InJectRedirectUrl(string redirectUrl) + { + RedirectUrl = redirectUrl; + } + public OpenIdAuthenticator(string sessionId) { SequenceConfig config = SequenceConfig.GetConfig(); diff --git a/Assets/package.json b/Assets/package.json index c1869441..f6dc2598 100644 --- a/Assets/package.json +++ b/Assets/package.json @@ -1,6 +1,6 @@ { "name": "xyz.0xsequence.waas-unity", - "version": "2.4.3", + "version": "2.4.4", "displayName": "Sequence WaaS SDK", "description": "A Unity SDK for the Sequence WaaS API", "unity": "2021.3",